Players are dropped into a tight, close-quarters arena.
The objective: be the first team to win 3 rounds.
At the start of each round, a randomized loadout is selected (random rarity cyberlimbs and weapons with random attachments.
All players spawn with the same weapons, attachments, and cyberlimbs, which change every round.
Each player starts with full armor plates but no health regeneration or healing items.
It's a 3v3 fight at the end of the round the team with the most health wins, if health is the same the zone closes in forcing a fight between who is left... Winning team can be rewarded gun/with a chance of a hex