Now that the new gameplay trailer came out, I figured I would update my wallpaper engine background of the original project mugen website to use the new logo.
https://steamcommunity.com/sharedfiles/filedetails/?id=3052098051
1 messages · Page 1 of 1 (latest)
Now that the new gameplay trailer came out, I figured I would update my wallpaper engine background of the original project mugen website to use the new logo.
https://steamcommunity.com/sharedfiles/filedetails/?id=3052098051
Is it compatible with 21:9 screens?
At 16:9 the website had bars along the top and bottom, perhaps with a zoom to fill you can just use the wallpaper without those bars
some WIP, the sprite sheet method works, I imported the character backgrounds that show up when you hover over each character on the website and wrote a script to adjust the offset and background opacity of the background. Also added the sound that plays when clicking on the characters, though there is no language switch just yet between Chinese and Japanese. Also haven't replicated the background of the text in the original, just using built in text background used in wallpaper engine.
One problem I'm running into is that I'm getting a warning about the characters taking up like 100Mb VRAM each? Even though the sprite sheet png is at most like 7Mb, something to explore further.
Could not figure out how to change the image used by an image layer, so ended up making the language select button out of 4 separate images stacked on top of each other with their visibility based on where the cursor is and the language selected
Ok I've published an update with the features that I've shown so far. Using localStorage I can persist the language and mute settings between sessions without using a user property, which is great because I can't change user properties from the scripts afaik
the wallpaper is well displayed on my 21:9 monitor tho the logo selector don't work for me. No Logo still display a logo for me
also the subtitles of the characters are not displaying, I see the transparent black box but not the text inside but it's only on my 21:9 monitor so it's not a big deal for most users
huh that selector is really messed up now I must have broken it recently
There is a Text Y Pos field to move the text up and down
maybe you need to change the anchor position for the box and text idk
There's no way to make the text background translucent so it's a separate element, I see now that on different aspect ratios its broken
that will probably take me longer to fix, but I pushed a fix to the logo selector
Also I see that the buttons on the side are slightly off screen for you, I should probably add an option to move those too
I think if you use this it will be well displayed on every monitors
I use this script to set the position currently, and had both element anchored to the top. I will see about how I can test different aspect ratios, maybe I can make a dummy one in windows somewhere.
If changing the anchor doesn't fix it then the only reason this happens should be because thisLayer.size.y changes differently between different aspect ratios? 🤔 like maybe text scales differently vs a static colour element
yeah you could try that
feel free to ask me if you need someone to test the modifications
Ok I think I've solved it, the field with the 9 buttons is actually a different field for the background vs the text. For text its called a screen anchor and I don't actually need too set it to any value for it to work it seems, with the anchor disabled the text moves with the background when using free alignment and messing with the zoom. @native spade I pushed an update, I would appreciate if you could test it out whenever you have the time
it still looks like this right now
i unsubscribed and subscribed again to make sure to have the update btw
I'll have to make a new aspect ratio option in windows to test this further then
okay good luck then 
and don't worry if it takes you too much time not a lot of people have this monitor resolution so it's not a big deal if it doesn't work