#Azul's Helper Pokémon Tier List
1 messages · Page 5 of 1
I get 0 a day at 6 😭
since you unlock a 2nd ingredient idk how excactly it would work
I think someone said you get split between the two options
Feels like that should just be your new proc
i guess we can only see when we get there.. but i do think we have enough spare for the magnezone proc since it's only 7?
the real question like i said is if you have the right ingredients and if they help you get to a better recipe
Magnezone proc would be higher because it's evolved twice
And max pot size is 81 but idk what level you have to be at to unlock it
like for example... even if everything is right.. but magnezon just doesn't proc at your meal time.. than already it's useless
what i mean is.. you cooked a good meal at breakfast.. magnezone procs after you cook... than you could make possibly a better meal for lunch.. but you don't have the right ingredients for the better recipee cuz u simply don't have them or used parts for breakfast
Rundown of the changes in draft:
- Magnezone from S to A
- Slaking and Raticate swapped tiers
- Absol from C to A
- Houndoom from C to B
- Dream Shard mons down one tier each
- Sableye predicted for D
There's a bunch of tweaks within tiers too
I approve of all of those changes
Since you guys were calcing how many ingredients Gastly get per day does that mean we figured out drop rates of berries versus ingredients
i think most of us have enough knowledge now to judge berries and ingredients
I think I missed why but why is Houndoom going up a tier
Nope considering one estimate was less than half of the other estimate haha
We clearly still don't know 😅
I like the idea of them, but signs are pointing to the opportunity cost not being worth it. When you start quantifying each skill in terms of "extra help equivalents" it's hard to outclass skills like Ingredient Magnet
Yeah it all depends on if you can overflow energy, and which ingredients you get (one, some or all?) At lvl 60
The random single target is straight-up garbage, self-recovery is nice when you have it but not a defining trait, AoE version has utility in several situations
Because they have the potential to outpace magnet on ingredient pokemon
But who knows how it actually works rn
Probably broken rn like all the natures have been lol
i would too rank them like this.. but how big of an impact do the skill really make.. thats what i can not judge.. when i made my own tierlist i didn't include skills at all since it's hard to judge
I think the current consensus is overflow energy is just a visual bug based on the experience of myself and others. If it's not, the hoops you have to jump through to get it to work (keeping the app open on a Pokemon's profile page) probably make it unfeasible to exploit for most players.
People have found that if you don't go back to the snorlax screen you keep the energy
but from what it "feels" like energy magnet is imo one of the better skills for sure
Oh you said that, disregard me haha
i mean ingredient magnet
You didn't miss anything I haven't posted the explanations yet. Houndoom was initially low bc of main skill and average helping speed. But dark berry is high value, useful and Houndour's by far the most accessible one. This puts it on equal footing with other B tier specialists
I'd say it's decently easy to make it work, you only have to check the app every 3h or so so you could burn that off with the app in the background. It just depends if they decide overflow is a bug or the overflow disappearing is the bug
Pure speculation on my part, but since natural energy recovery can't overcap even on +Energy mon, I'm guessing any overcapping is unintentional.
I would also guess it's unintentional
For self energy, it'd affect placements within tiers but not reason alone to go up/down. I rank Energy for Everyone highly, and random single target low
what do you mean with overflow is a bug?
Also idk if we have conclusive information on whether or not energy when you go to sleep does anything or not
Might be unintended since it snaps back to 100 on snorlax screen
Beat me to the explanation 😛
mhm when your sleeping with go++ it doesn't snap to 100 i'm almost sure
since you can log in when you "sleep" u see the energy decaying normally
u can't log in if your tracking with the app so you can't see.. but with the ++ you see the energy is not 100
At work, so discord phone tag😅 but why would Zone want to gather zero ingredients? And I'd imagine the 81 cap would be after level 60 yeah? So the ing rate would be higher than 58. Like, species depending likely >80, maybe 90 for Ing Pokemon.
Someone said swap Slaking for Vigoroth entirely, instead, and I think there's a serious argument for that given that Slaking's speed is the only mon who gets worse on evolution, and by a notable amount
@obtuse loom would logging into the app while using a ++ during sleep sessions help in the research on how energy updates overnight?
also the cap of 81 might be irrelevant.. since the highest recipee currently is 55?
I would, but Vigoroth is just a worse version of Raticate imo. Sure ingredient finder is nice, but it has worse stats and there's far better berry mons that run it
So I'd rather leave it final evos for consistency
He doesn't want to gather 0 he just doesn't gather very many, I haven't done the math because we don't know the actual rates based on energy yet but it seems crazy to get 70ish in 16h from any single pokemon since the highest avg ingredient is 5 at 60 (not incl absol's apples)
is vigo really worst? both are berry mons and vigo has a better skill.. they are both quiet fast
appsol
not gengar tier but both are not slow for sure
That would be one ingredient help proc per hour the whole day so like 4 helps per hour the whole day?
i mean on seribee they are the excact same speed
Inventory
so vigoroth imo is the same pokemon as radicate with urguably better ingredients and better skill
although harder to get
I understand the desire for consistency but in this case idk if that's the most important thing to consider. I would never evolve a Vigoroth the way things stand right now, it's effectively ruining it. So even if you think Raticate rates above Vigoroth (which sounds contested and I don't know about the rat to weigh in without checking), it should still be Vigoroth on the chart and just put him below Raticate
Same helping speed but way less carry capacity, 9 for an evolved mon is a joke. Moot point for the specialty but Rat has a far better ing. pool too
There's no point in evaluating an evolution no one should use
Missed reply
it will very likely misguide some people who aren't heavy chat readers to evolve their vigoroths
thinking it's the natural next step like everything else on the chart
i guess the carry limit is lower yes.. how much impact does that really make though
70+ is just napkin math of 24hrs/gengars base freq x (2+4+5)/3 x (0.25 or 0.33) x 1.5
i can't judge it... but imo ingredient magnet s is probably better than charge energy s.. but i could be wrong... after that you would need to compare tomatoe honey apple vs apple soybeans sausage
Unless you've got a bunch of inventory skills you might not want to consider all 24h
i think if you log in enough (don't miss a meal) carry limit only affects the time you sleep
if the limit is what it says than 9vs16.. you would loose 7 ingredients when you wake up?
is that how you would read the stat
?
At the very least I'm putting a footnote on Vigoroth > Slaking in the changelog, regardless what I decide to use for the placement
It's just scratch maths. But at my current level, I have 1-2 Ing mons and 2 magnets at a time. No one has a +Ing nature. I often have enough to hit the pot limit per meal on non-sundays. I'd wager a better squad could find value in Cooking Power, but it is still relative to your team.
the magnet helps more than you think though
i used 1 less magnet this week and i can feel the diff
Eevee is so good for magnet yeah
Appreciated, but I still worry that a ton of people are going to go "I ain't readin' allat" and just skip to the list graphic
Have you upgraded your pot?
and i also upgraded my pot 2 more times.. it is rough to keep up
especially if they didn't see the last version so don't think a changelist is relevant to them
yeah u should make sure to let people know to not evolve the vigoroth
and never catch a slakoth unless shiny xD
Haha, I hadn't even thought about that. What a tragic waste of biscuit resources that would be
but regardless of placement.. i think rat and vigo should be very close.. unless u wanna take into account rat is way easier to get which is fair
You know what? I'm gonna start catching slakoth even harder
Rat also makes meaningful meals on snowdrop NOW when we get to it on every meal week
Snowdrop meals painful AF
I don't think ease of get has been factored on the chart so far
pretty sure they meant slaking, lol
Yee. Pots maxed.
even funnier that I missed it too
max is relative to your level
if you have a 27 pot and have a good camp it's 41
so your max might be different than others
How many times can you upgrade the pot, and do we know how expensive each upgrade is?
I'm not seeing that on Serebii
80 something is max on serebii
I've just assumed it was a ridiculous grind like everything else
good camp and sunday can stack on top of that
Nvm, just found it. Good lord.
so the real max is somewhere at 160ish per meal
130k dream shards for the final pot upgrade, no way people are maxing that rn
the other question is if it is even worth to make that big of a meal
For the Vig v Rat debate on the mountain, they're pretty neck and neck. Rats slightly better just based on availability, candy, etc. but it should be w/e unless I'm missing something.
I like the design of Vig better so I'm going with him
I could just put both on the tier list tbh, that's prolly what I'll do
Love when ing magnet goes off lol
There was a huge discussion yesterday and from that I think there is a gap in understanding for the potential of ingredients at mid levels. Ingrediant strength gains are more difficult to coordinate and are not the most effective source of strength at low levels.
I did a case study calculation for the worst possible case for ingrediant drops on a level 60 Charizard (equal 1/3 chance for each tier) and even comparing a char with berry+ with favorite berry, the average ingrediant drop proc provided quite a bit more strength then a berry proc.
Did it provide more strength than 4 berry procs?
id be curious to know your methodology. i personally think that an ingredient strategy scales better than berries, especially at level 30/60 (even with berry point scaling) when you account for the leveling of dishes and recipe bonuses
did you calc with recipes in mind or purely assessing the "value" of each ingredient?
@potent knoll @pearl pond I did the calculation for an ING mon with ING magnet at level 60 (Charizard with all ingredients unlocked)
Why would I account for 4 berry procs?!
how did you value the berries vs ingredients? berries at level 60 would be worth 122 each i believe
I considered that
cool. how did you determine a value for each ingredient?
oh wow i just had a brain fart
i forgot each ingredient has a value and you can see that value by adding it to recipes as extra ingredients
sorry carry on
Ok thanks for linking this. this explains everything
I was comparing the 3 different proc cases, berry vs ING vs Skill
Also I apologize for the sarcasm in the linked post, I was a little triggered haha
haha its all good
this is super interesting
so your calc for lvl 60 favored berry is
116x4 = 464
but with berry+ wouldn't it be 116*6?
No char has a single berry
oh you were doing a comparison for berry + on an ingredient mon
char being the test case
got it
I also did not account for a 1/x chance to double ING power with a crit cook.
Even without crit cook ING proc was higher
also each recipe provides bonus power beyond the base recipe value
I wanted to prove my point for a conservative case
how does ing compare to berry specialist with favored berry and berry+ subskill?
Not sure, the point of my case study was to provide evidence for the optimal ING specialist mon.
got it
There was an argument that berry+ was better than optimizing for ING drops and skill proc.
oh what?
Because berries seem to proc ~4x as often for a non +/- Ing nature
If 80% of a pokemon's helps are berries, an ingredient proc has to offset that right?
@potent knoll absolutely, but there are subskills and nature's that greatly improve ING drop.
this is a good point
@potent knoll do you know the actual proc ratio between berry/skill/ING
And do specialist have a higher proc rate for their specialty?
Sadly not, I don't think anyone does yet. It's being actively investigated.
I ask this yesterday and no one seemed to know.
Smarter people than me are doing stuff with whistles that should make things more clear
We know the modifiers to the proc chance but not the actual base rate.
It would be interesting to get an ING mon with no modifiers and record the frequency of each proc over a week's time.
Then compare that with a non-ING mon
I'm firmly on Team Ingredients because it seems like the most consistent option long-term, but I gotta admit my position is mostly informed by feelycraft right now 
My conclusion for an optimal team would be to have the fewest ING mon possible that would fill/cover the max pot size with a little margin every day.
ING magnet helps a ton with this especially for berry spec with ING magnet like Walrein.
You may be able to get by with having a single ING mon with high tier ingredients.
I'm in this camp as well. But I think being flexible enough with dishes so you can match up favored berries is a must
hybrid team is the way to go
why don't we have a pokemon version of this emote
If you can turbo level one mon to 60, hypothetically there are some mons that can basically output enough ingredients at that level to cook dishes on their own
Has anyone figured out what the Frequency stat is measuring?
butterfree, spheal and eevee then any 2 other ingredients specialists depending on the dish
divide it by 6 and it's how frequently im checking my app instead of working
Nope, still investigating. The only thing we know for sure is it's not a countdown clock. It may give some clue as to expected values, but still too many unknowns
It should be how often you pokemon provides help. I do wonder though if it is an average with standard normal variance.
I swear I have observed mon providing help multiple times in just a few minutes.
Yeah the values are typically in the hour range but that feels too long compared to how often I seem to get berries and such
I really don't think you'll be able to get away with 1 ingredient mon and hit 81 ingredients per meal, it's going to take at least 4 I think
for max pot, ur right there's no way
for me it's the time activation rate of main skills that interacts with your energy levels. that's why it activates a lot after waking up since energy is at full or almost full
but for 23-35 ingredient dishes you totally can
ye u can totally hit min amount for a high tier dish
Maybe, depends if the berry mon have ING magnet.
gold berry subskill is just really good
Early game it is best in slot for all classes
dont say that around @rancid umbra
But mid to late game ING mon have better subskill options
https://www.reddit.com/r/PokemonSleep/comments/15h5nt2/experiment_speed_of_helpproduction_are_based_on/
This post shares some limited data that makes it seem like Frequency shows how long it should take for a pokemon to deliver a help at 0 energy, and it increases linearly up to 100% (200% help rate)
But I've been told there's video evidence disproving this
That seems wack
relevant (super small) data set https://imgur.com/a/6E0rNSo
@potent knoll That seems about right
If we could get more data points we could probably get a better idea
Yep that's my data haha
Just need someone with an extra account to run a multi day test of pokemon with 0 energy
We'd learn so much from that
Ingredient ratio, base speed of help
Actually the 0 energy case should be easy to prove/disprove.
As long as you do not miscount any help procs
number of help/frequency = total help time
If Calc help time = actaul help time with small variance then the equation is proven.
If there is variance then help frequency could be a random normal probability distribution with the actual frequency being the expect value.
Or some other combination of factors
yeah this wouldn't be hard to test if he had more data
this makes sense to me based on my anecdotal observations and my gut
mainly my gut
im also realizing we're a bit off topic for this thread
Haha @torn whale is probably accustomed to this chat being off topic. Judging the effectiveness of pokemon usually leads down a rabbit hole.
is there a rough updated tier for 08/10/2023
Last I heard @blissful mortar was working on this
Also I feel like the energy/frequency/speed formula is the most important thing for us to figure out in order to accurately rate mons
Wigglytuff has swapped top and bottom spots multiple times because of this
The problem was this didn’t prove any point because I don’t think anyone was saying that a berry proc gives more by itself. The point is that depending on how often berry procs vs ingredient over a set time period that the 100% boost in berry effectiveness could overtake the x% boost in ingredient effectiveness from whatever you think the 6th most effective skill on an ingredient mon is. And until the data is out for the percent procs then idk if anyone can give a definite answer
You can increase the chance of Skill and ING proc, my point was that if you are going to have an ING mon it is best to maximize its ING production.
What do you think the top 6 sub skills are for an ing mon?
If you read back through the argument case study you would see I provided this.
My point is take the 6th worst one there. I really don’t know how you would know that the 100% boost is worst without hard numbers on proc rate
@worn nacelle I've been struggling to get it started on bluestacks 
Let’s say you have helping bonus, ing finder, skill lvl up, and skill trigger. You really think berry + can’t fit into one of the two last slots?
Oh last one slot, I’ve always thought it was 6 subskills for some reason lol
I think the best ING mon is one that has ING magnet and has ING+ Nature with the following sunskills in order:
ING M, HS M
SKL Trig M, SKL Lev L
Last slot is up for grabs, probably berry+
Yeah so then we’re on the same page 🤔
I wonder if ing S or soh s might be better than skill level in a true late game scenario, since skill level can be solved by seeds
Also helping bonus
Yes technically true, I figured the resource investment cost was too high for 2 main skill seeds
Ya that would be cracked
I would disagree, you would need inventory up L at 50 or 75 to be truest effective I think as an ing mon
Yeah, with the amount of ingredients you'll be getting late game you'll want bag space in one of those slots. If you get all of the unlocked ingredients instead of rolling for them, even some double evolutions are going to struggle to hold all these limes
some like Absol are gonna want it regardless
Replace Skill Lvl M with Inventory M
It would be a pain but you can just check you team more frequently.
Mostly the overnight gains you want with extra inv
It really seems like the devs made the ingredient system way too cumbersome vs the berry system.
Everything about berries is easy
Yup
ING probably needs a rework
They can still be much more effective than berries but it is 100x the effort and complexity.
Helper Pokémon Tierlist Update & Changelog
At long last, here is v12 of my tier list! It's been a long time coming and many changes were made while in draft:
-
Normal type berry specialist changes: Vigoroth was added to the list, both it and Raticate took over Slaking's place which is now in D. Slaking is the only evolution in the game to lose stats by having a slower helping speed, don't use it.
-
Sableye added to D: I still don't have complete data on it, however looking at main skill trends it's likely to be another skills specialist. Sableye looks to be outclassed by similar helpers.
-
Dream Shard Magnet skill mons dropped a tier each: I still think there's excellent value in building at least one of these, but the payoff is quite far into the game.
-
Absol from C to A: Absol has a very unique property in unprecedented ingredient drops. If you're lucky enough to catch one with Fancy Apples, it'll drop 8 of them at level 30 and 12 at level 60. Nothing in the game comes close to these figures, having both would easily put it on-par with S tiers.
-
Magnezone from S to A: Similar issue as above, lacking in early game utility but strong performance after future unlocks. Still a great mon thanks to berry exclusivity.
-
Houndoom from C to B: I was quite harsh on its poor main skill and lackluster stats. Being the most accessible dark type, providing a useful, high value berry, is a strong selling point.
-
Dugtrio from C to B: At first I viewed it as outclassed by other specialists, but Dugtrio's actually the only one besides Ditto to get Large Leek at level 30. This alongside wonderful stats for a stage 1 evolution carve a very strong niche.
I'd like to give credit to @lofty crow for putting together a spreadsheet of ingredient drop data (found here: #1136923165138882581 message), which assisted in many of these changes.
Discord is the easiest way to communicate over voice, video, and text. Chat, hang out, and stay close with your friends and communities.
ey yo i agree 100% with absol but whats that about apples?? are we team apple now?.. but jokes aside whats so good about apples.. first you wanna sell me on honey and now apple?
It's the count that makes it crazy
Its lv30 is on par with other ingredient helpers' lv60
yes the ingredients magnet S mons at the top. as they should be
apples are on all 3 dish types. and most high level recipes need a lot of them. honey is not on salads so it's low tier for me
so i should be happy about my 3 apple raichu at level 60?
no just apples not raichu specifically
I like to have ingredients magnet S mons drop extra ingredients for me
raichu is still good u just dont care about apples tho
like ideal raichu is prob +help -ing anyway
especially if berry specialists like butterfree
Adamant 100% on berry specialists
Slaking still in D instead of replacing with and usefully ranking Vigoroth 
Look again lol
than i still don't get why apples are good on absol but good on raichu
And thank you for all the work you put into this either way, it's hugely helpful
(I just cannot stop the snark sometimes, it's terminal)
ohhh i forgot that absol is ingredient specialist.. right makes sense than
tho imo absol high tier cus of 2x cacao
but wouldn't be double or tripple cacao be better than?
or does the number of "drops" get adjusted since cacao is worth more?
just trying to understand why apple is best
it's not. imo it's.tomato higher base power and 2 mons that are ingredients specialists can drop it
nono i meant apple on absol specifically.. since thats mentioned in the notes to be S tier worthy
plus the second and third items of those mons could be leeks or potatoes which are on the very best recipes on all 3 dish types
Again it's because of the counts. x8 and x12 of anything is busted in the current state of the game
pretty sure it is adjusted
so if he would have cacao 3 times.. cacao would not be 8 and 12?
Nope
ok i see than
r u sure
i thought the numbers are the same
it is definitely adjusted lol
but if they are indeed different it makes sense
lower value ingredients are generally at +1 for non ing specialist later on
Check out that spreadsheet I linked. It shows the exact drops and counts for almost everything
is it different for every pokemon as well?
Yes
so there is 100% a bis for ingredients for any pokemon
than probably that should be somewhere noted down at least for ingredient mons
yes and it shows that the amounts r adjusted based on ingredient value
absol doesnt drop 8/12 cacao the same way he can drop those amounts in apples
That's what I'm saying though?
@torn whale i just realised you might need a better watermark. incase other people might use it again without crediting you ,😂
It's not that the ingredient counts are adjusted based on what their type is. Each mon has their own drop counts, even if they share a common ingredient
yeah i understood when you said it
It's the best I can do on mobile tbh, are you saying a translucent one would be better?
but thats why i said maybe somewhere we should note down what the optimal 3 ingredients are for the top tier ingredient mons
higher value ingredients drop in lower amounts at 30/60 - common trend
although is the "value" like the total points that they are worth the same
there are optimal ing and usually it would be getting a new ingredients
but amounts later on depend on ing value so the main things to worry about would be subskills/nature
only exception would be ditto/slowpoke which need slowpoke tails to be good
Not quite, only the top ones are distinctly less. More similar values have an overlap so it's not a reliable conclusion
that’s why azul is saying that absol dropping apples at 8/12 amounts is good
diagonally if possible with very light colour
i dont even see a watermark atm
like the ones you see on YouTube even though its not even their own content
Problem is the template's gotten out there, so people can (and already have) recreate it and slap their own on
that's why I said need a better one
@torn whale thanks for the update! I have a question: when it comes to ingredient drops, has it been discovered whether the quantities are hardcoded by ingredient?
by this I mean, if an Absol drops Fancy Apples, will they always drop 8 and 12
and if they drop a different ingredient, will that always be the same quantity of that ingredient, etc.
Would we really rather get 8 billion apples from Absol rather than more cocoa?
Can this go into the Pins to help for future reference?
Yes, it has
It will eventually, only mods have pin perms
great, tyvm
I'm glad we don't have to worry about random drop numbers
I think it's not even just the counts of apples it's the fact that there's no other way to get a decent amount of apples from just one pokemon and some late game recipes require a shitload of apples
yeah I was thinking that too
if what you want is apples or filler, I have never seen that quantity anywhere else
i mean to be fair aplles is only in 1 of the best dishes.. the 55 ones and milk is in 2.. by that standard milk is the king

i'm not doubting the apples but just saying.. on top of that raichu is a top pokemon that many will use.. eventhough it's not an ingredient mon it gathers a lot.. i don't see the apple shortage yet
I had a Pikachu and rat collecting apples and they couldn't keep up with my apple needs for desserts last week 😅
And that's on low tier recipes even
mhm i guess it depends heavily on what your cooking
the "best" recipe that also includes apple needs 10
so you would need 30 apples a day
i doubt u would cook that recipe every meal tho lol
I mean it would probably be optimal to
personally at least this week i'm getting way more than 10 apples every meal time
and i'm tossing them into the extra pot size
but i guess it depends on your team
sure
but u would need to generate the same 4 ingredients in copius amounts
it’s probably not feasible
Feels like altarias fate as a lower tier is inevitable after magnezon loses S despite having a line exclusive berry.
altaria is berry specialist tho, magnezone isnt
Ohh true that helps lol
altaria fate is tied to how soon/how good the next dragon released
if dnite is also a berry specialist, then he’s arguably outright better and simply outscales
I've been both pro altaria and an altaria doomer since the beginning, I understand. That would probably be the only other dragon for a long time too
unlikely that dnite completely replaces altaria niche as yache berry specialist
Without a doubt, altaria's base stats are kinda bad
mediocre skill as well
and dnite would have stage 3 evo stats but presumably VERY hard to level just like ttar line
Even if dragonite isn't a berry specialist it's ability and frequency might still make it the better one tbh
ye but at least altaria would have the niche as a yache specialist
- On absol the Cacao and apples have similar actual point value when you get quantities involved. Withen a hundred points of each other at level 60. You're kinda fine with apples with the only limiting factor being pot space (and absol inv size)
- Stated before but there are a healthy chunk of high level recipes that need a lot of apples like lovely kiss smoothie needing 11 (and also cacao!), jiggly flan needing 10, 15 on nerolies restorative tea, 15 on the dazzling apple cheese salad, and 11 on the egg bomb curry.
You aren't hitting those amounts for multiple meals in a day off pikachu, ratata, or lmao wobbofet. Psyduck could ironically maybe get there (4x level 30, 6x level 60) but it would be pretty scuffed and also lmao psyduck on not cyan. We don't really have a great pool for lots of apples at once
If we are to believe that we can pump out 81 ingredients per meal we shouldn't have any issues hitting 50 specifics. If we can't hit 81 then magnezone should be F tier 😅
way easier to hit 81 random than 55 specifics…
later on at 30/60 u will get more ingredients but also different ingredients
Yep unless you specifically pick pokemon that focus on certain recipes you think you'll need. Example picking a gastly with no oil and just herbs/shrooms or a bellsprout with no potato
im generating a little more than 21 ingredients rn
and sometimes i cant make a specific meal bc i lack the right amount of a specific ingredient
really difficult esp when subskills/nature matter as much as they do
no mushroom gengar id prob dead unless it has crazy subs
Yeah honestly feels like ingredient list is as important as skills, I have a decent sprout but no leeks at 60 so I'm extremely conflicted. Going to try and hunt for a better one
it just depends on the pokemon
Does it have potato at lv30?
Oh no for sure. Magnezone is the biggest bait in the game
Almost nobody makes the right amount of ingredients, and if you were pumping out the numbers to fill the pot you should get more value from replacing an ingredient mon or two AND magnezone with favored berry mons and just perform as good or better
if it comes out the magnezone skill increases meal crit chance then he’s actually very good
no copium
True if ingredient amount is tied that will be neat but meh
The way I've described it is that your power you put into lax is like a yard stick. Magnezone extends the LENGTH of the yardstick, but doesn't progress you up the yard stick at all it isn't value it's not adding points to the yardstick like ingredients or berries do
It is just letting you use resources you were inefficiently gathering (cause you were getting too much) instead of actually contributing to power and the much easier and likely point effective way to handle that is just stop gathering way too much and use your favored berry boys. Most people aren't even gathering too much either!!!!
ye magnezone isnt an outright power boost
Only legitimate use for it I can think of is like you overstock on saturday/sunday and temporarily use magnezone to use all that extra stock over monday/tuesday maybe
thats y we can cope that he gives meal crit bonus
Yeah but potato is pretty low value and doesn't help hit the recipes that the rest of my team can hit 😔
I mean it's a good drop to have, it's the soonest you can get it on an ingredient mon
And I'm pretty sure nothing starts with it
Yeah nothing starts with it but I'm looking towards the late game, leek fills out a couple of recipes that the rest of my mons can hit, potato gives my current team 0 additional recipes 😔
i like this version of the list, it feels solid
Remember the new stuff about full energy being x2 work speed. Dragonite is probably going to be the dragon ingredient specialist rather than another berry mon, and unless it has raichu speed (it won't), with 1x berry it is in no way going to beat an altaria with x2 berry that is just topping itself off and working at x2 speed all day err'day. Especially when that altaria can use +speed -energy nature to get 10% speed of help for effectively zero downside
On any team that isn't running a pro wigglytuff that ability has more potential than it's being given credit for
Do I wish it was ingredient magnet? Absolutely. But simply not being Magnet or Strength isn't enough to declare a skill dead weight. It's more situational than those, but still absolutely a better and less situational skill than Magnezone's
If you move cloudbird down then you'd have to move the dumb spaceship down another tier too. I think they make sense where they are, and Altaria is likely to have a niche unless they add another dragon line after Dnite (and maybe another after that, since the third will likely be a skill specialist. Depends on what skills they get)
Also Altaria has the highest berry value.
If you get one with berry+....absolutely broken.
I have one that has +berry at 75 and I can use my team sleep exp bonus swablu and spheal to level it to 75 faster. By the time it gets to 75 I'll probably be able to throw my exp bonus swablu the 40 candy to also be an altaria though lol
If you invest enough time and effort anything can be good (especially with dragons and legendaries)
You don't need a "make anything good" level of investment to make Altaria good, though
just yours 
(and mine
)
One thing that I think would be pretty valuable is a resource that explains what each Pokemon does to deserve the tier they're in. A lot of the reasonings sort of require an explanation (like the Absol Apple thing for example) and having all those reasonings be scattered across various Discord servers and channels feels like a bad thing for the sake of people learning things and making good decisions for which Pokemon to raise up. Does that already exist, or if not is there anything like that in the works? If not, I could put together a spreadsheet detailing why each Pokemon is tiered where it is, and then cede ownership of it to the people who actually make the tier list to edit as the list changes.
It would also justifiably probably drop/raise a chunk of mons some tiers as it opens up discussions and critical thinking about the list :p
I really think weighing uniqueness of berries/kit/etc. is a really poor format for a tier list that will be used by a wide audience since:
-
by definition some of those unique things will be niche. Cool magnezone only steel berry but not a single island gives a care besides sometimes greengrass. Altaria dragon berry quite strong as a splash but 0 islands care besides occasionally greengrass again it will only exist to patch your team not being optomized to islands but doesn't have a place where it outshines other things. People will be under the impression these are must train mons they have to have on team when they in fact have no dedicated home or practical use (yet). In magnezones case even the ability isn't very good at all but it's in S just because only steel line when steel berry is a 1 million percent forgettable thing you don't need for any island, just an occasionally niche greengrass week sometimes.
-
Mons that are actually EXCELLENT will likely get dropped multiple tiers cause something that is slightly shinier is there when really they are probably better than everything else in the tier they ended up. Like jolteon really not lagging hard behind ampharos or raichu value wise enough to warrent a tier drop but being put in B tier just because the former exist because of the uniqueness argument. It's better than what a theoretical B tier would be by a good bit and if you look at the others in B tier it's pretty clear it's better than them on average.
While I think a long term investment list can be good the current version is really divorced from practical application in the game or proper speculation. Dugtrio is/should be a mainstay on taupe island for example compared to everything else we have in the game but people see C tier and will likely refuse to catch it cause it looks like one of the worst mons. Worst offender is raticate who is D tier but is going to be our most consistent snowdrop mon till level 30 and will still be really good afterwards and carry us for a long time! That mon will singlehandidly carry most people through the hardest island we currently have available. I already talked about magnezone being not applicable to an island but even if we were to get a steel island, it's ability is really bad. If we speculate more steels at some point or another coming in, it likely will perform worse than them unless the devs butcher those mons too. Islands also always have 3 favored berries so far and literally all the other types that aren't steel have a better mon than magnezone. If it's say steel/psychic island, both types have bad availability but 5x espeon would be immediately better than anything with magnezone and I could pull this example for every type in the game. Its kit is not great in a vacuum with a bad active and oil main ingredient. Aka the list is divorced from being proper both from a current game perspective as well as a speculation perspective. What is the list trying to accomplish by "informing" people? What is it trying to inform them on?
I could nitpick other things that aren't magnezone of course but I think it's a prime example of what is wrong with the current list so I decided to abuse him today over the other mons.
I also don't fully agree with every tier placement, but that's the point of making the reasonings easy to find, at least in my opinion. If someone sees that any given Pokemon is in a given tier for a specific reason, they can decide whether they value that or not. As an example, Butterfree is ranked highly in part because the return on investment for evolving Caterpie all the way up is pretty good, but if one person doesn't value those quick returns as much as someone else, that drastically changes the decision on whether raising Butterfree is worth it. The same is true of Wigglytuff and Sylveon, whose skill is more valuable to people who don't regularly get 8.5 hours of sleep. If someone reads an explanation for why a Pokemon is good and then decides "Oh, I don't actually value the things this Pokemon provides at all", that's still good information for them!
It also would help people to know what to look for before raising up a Pokemon. As I understand it, Ditto's value is that it's an ingredient mon that can have some high value ingredients, making its value entirely dependent on what ingredients that specific Ditto has, but if you're only shown the tier list with no further information you might raise up a Ditto that doesn't have anything good. The same is true of a lot of ingredient Pokemon, actually.
ye. Like in ditto's case it's pretty meh short term as an oil specialist and it doesn't offer anything on snowdrop where it is favored. DOWN THE LINE it will be pretty great as the most consistent leek/tail pokemon! But it will be really generic till say that level 30 leeks or level 60 tails
I would be fine with a high placement because of its unique (and powerful notably) niche even if it isn't wow bis anywhere atm because it could be really handy at some point but it's tiering etc. should reflect that.
It actually gets just "above average value" compared to a lot of ingredient mons if you actually calculate out its ingredient values it just has rare ingredients which are not easy to get. It also gathers relatively slow compared to stuff like zard especially but any of the kanto starters. I agree zaazaa, something where we have solid reasoning that people can reference for a tier list would likely be an ideal solution for a "long term" list.
"is best ingredient mon on cyan long term"
"best berry mon available for taupe at every stage of the game"
"Ingredient list long term is highly unique and valuable"
"IF you value dream shards, this is the best option for dream shard farming"
etc.
I'm Commander Shepard, and this is my favorite effortpost on the citadel 
I have literally nothing to add, and I never shut up. All of this is important and 1000% correct
Or like altaria "Despite not having a home right now, it is a berry specialist with decent stats for the highest berry value type! Good if you hit dragon greengrass or for a future island that favors dragons. Right now though, just a good splashy mon and the eggs are fairly hard to get which is relevant for dishes long term"
100 percent this
I think its a fairly short-sighted list at the moment
also sorta begs the question why theres just a single list for multiple categories
I understand a single list for "what is good" if we allow the speculation that every type will have an island at some point so we seperate quality from not quality
Yeah I think also we have no idea of the update plans
ye that too
I certainly hope this is more of a GO type affair where it grows substaintially
but I dunno
I'm fine with whatever happens, optimizing this already takes so much headspace rn
long term is HARD i could write my own thoughts down but honestly I think it would just mirror the short term list I made but give some theoretically good berry mons a higher placement if we assume they'll be favored somewhere at some point (and likely a harder island than what's available)
the issue with early GO was that there was nothing to do or think about
tbf early approach to the game should be expanding ur berry/ing list
Early approach to this game is figuring out "EASY and EFFECTIVE" strategies
by week 5/6 players should have enough rsc to build whatever they want and can build a team for specific islands
long term is hard to tackle
I'm down to help tackle a long term look at the game but I think instead of uniqueness we need different criteria whatever that is
that's the hard part I think
i think something similar to your other tier list weighing the islands we currently have less heavily could work really well
"How good are its stats+ability long term" or something
I think you're right that doing even including the higher placement based on speculation has a high potential downside and a very minimal upside compared to a list (or lists) that just gives a realistic optimization for what we know we have right now. This game could go so many ways that it's impossible to read those tea leaves at this point. Like take electric pokemon, for example. Someone said that we'll probably never get an electric island because of how insanely cracked 4 pikachu 1 jolteon would be, and given that basically everyone has at least 2 pikachu I think that's probably true. But I could be wrong! So how do you reflect that likelihood in a tier list that is attempting futurevision
They should be rated based on greppa's likelihood to appear in greengrass, right now, and that's it
unless it's something that specifically requires substantial investment and long-term planning, or becomes a total waste mid/late game, and that can be a footnote
not a tier placement
Something of note even for those mons is that we will get grepa favored eventually. I know you and some people don't think that's possible, but it's VERY likely something somewhere will have grepa. Whether that's an event or whatever yes. But deciding on if we're divorcing that from the list or not is important. Maybe we don't get that for a year or forbid even two years
dunno if i necessarily agree, some ppl are leaning towards multi caterpie/pikachu teams
they may boost efficiency in the moment, but they also may lag behind moving forward with lack of mons to pull from
pokebiscuits are a premium currency in the game and just having flexibility early given greengrass and same week bonus is quite powerful
I could see an event, sure
but is it worth building around future events with an unknown timing and level of importance?
but 4pika teams arent building for a grepa boost they’re building just bc pika’s an efficient berry mon
I think trying to grab someone good of every type is probably a good idea, but not an S tier priority and maybe not something that needs to be worked out in this type of list at all?
I was strictly speaking about early approach being easy and effective. Yes long term it may be "wow 3x typhlosion nutty! that is clearly the best individual mon on taupe" when early game you may be using charmander, diglet, and sudowoodo because they are immediately powerful.
if snorlax always has 3 favorites berries you absolutely don’t need to invest in every type even if you’re on greengrass
True
The only time magnezone for example would be optimal would be if there was a STEEL ONLY island
which is so far down the road and speculation too
if you invest in half the types there’s a 87.5% chance that snorlax will have a favorite berry of a type ur invested in on greengrass
that I would be confident calling it bad on a proposed tier list. If that timeline happens you can train a magnezone then.
but u want multiple pokemon favored not just 1 or 2
yea exactly, so the types with more good pokemon are better, not ones like steel where u just have a skill mon and nothing else
that’s why you see ppl go into cyan running almost all water or taupe with almost all fire
those types r so damn good
ye. In those islands cases you mostly are running the one type that has a million good mons. If we say get an electric/steel/X island down the road (speculation) you wouldn't run magnezone ever. You'd run raichu, ampharos, jolteon, and maybe some thing good from the other berry type if they're relevant.
^^
If it was grass/steel you'd run bulbasaur and stuff not magnezone
it’s almost worth making a type tier list imo lol
I feel like that would encourage exactly what we don't want, lol
Heck poison/steel/X would be just a ton of ekans, maybe some toxicroak, but it would never be magnezone
oh nvm, you didn't mean tier lists for each type, you meant tier list OF types
yes
love it
So you're saying like a list that goes "these types have lots of good mons you want in them in case they are favored"?
panders wanna call tonight and do it?
yes
that’s rough tho
Maybe. I think that is incredibly close to just this where you are mapping pokemon based off "stats+ability+ingredients" but consolidating it as a generalization to types instead of mons
the water types u want on cyan r totodile and squirtle
idk if I like the more generalized or nuanced approach
well i think that’s worthwhile because you can look at what types have ingredients that synergize well for recipes
slowpoke vaporean psyduck r pretty underwhelming
True, and if you're only going to do one I know I'd prefer the nuance
much more helpful for decision-making and educating
i think island tier list is pretty helpful tho
it gives a lot of players an idea of what to build for
maybe a tier list that just weighs whether or not a mon plays well with other mons of their type ingredients wise
along with their individual stats

lumping vaporeon in with psyduck and slowpoke is a magma-hot take
vaporeon is great
u have to acc for investment
@blissful mortar how u feel abt this
i mean honestly that’s a big part of your island tier list it’s just less rigid lmao
This is fair, a water stone is brutal for F2P people to acquire
3 favored mons = a lot of potential ingredient combinations
which is fair bc that kind of thing could be confusing to explain
- 80 eevee candies
If I did that I would weigh the islands, not by synergy with same type
yea
you'd want to weigh long term water list versus fairy and flying
for the record, this is the sort of thing i have in mind for tier list explanations sheet
just state "this is what's good about [pokemon]" for every pokemon and let people make their own decisions with it
i agree explanations for each would be really good
Yeah, more work to create but way higher value, and the explanations can be drawn from the conversations we have to place them in the first place
i think the main big decision is how heavily we want to weigh what islands we currently have vs long term
IMO a long term investment list should very loosely to not weigh islands
it shouldn't account for more than like a 1 tier difference up and shouldn't be used as a tool to push a mon down
ye. If something is "uniquely powerful" on a specific island
we mention it and tier it accordingly
Imo. I am down to hear other suggestions
i still think that would end up pretty similar to ur island tier list just more congested in A tier lmao
I think that's potentially okay, as long as we reset Magnezone to freaking zero before applying that rule
I think it would disperse it a bit
magnezone F tier in my list out of spite 😎😎😎/s
This was that early game viability list we are referencing
where mons that are unqiuely suited to the early islands are placed appropriately
i love that list btw don’t get me wrong
I think a long term list will be VERY different.
Stuff like ekans will get bumped up and stuff like woodo will be bumped down. Bulbasaur would be higher etc.
i honestly think the only way magnezone would be b tier+ is if his skill had any relation to meal crits
If we find out that overstuffing a pot gave you better tasty odds it would still only go up some
It's HARD to use
glaceon better i’ll say it
Nah
Okay maybe glace better
ive only hit cooking+ skill off metronome
they should just make the ability directly provide a meal crit, with a notably low base proc chance
then it would at least be interesting
wasnt sunday and both crit but most likely just pure luck
would be fire
Currently in game rn if we had to rate them best to worst it would be like flare>glace>magnezone because of island access+ingredients but none of the three are great mons
but a crit that you know is coming seems too op
Flareon is best because taupe is desperate for milk but the skill is still bad
yuh
err "hard to use"
That's why I said low proc chance, so you can't abuse it every day. Idk how else to solve that
fair
he’s a skill up mon tho
i think having high proc chance is fine just the crit is adjusted
I think rating magnezone on "critting meals more" isn't something worth bothering until we know that's a fact
snd multiple procs increases crit value if they want to go down that route
We're fantasizing about it being a different skill entirely
which is moot
if the Pokemon Company listened to me, they would all be very different games
I get speculating that more ing = more crit chance. That doesn't change the difficulty of him being used though.
And it is speculation
until confirmed
theory crafting how to make magnezone usable in pokesleep
now we just need someone on balance team 💀
desperately trying to justify the UFO
what did you do for this? I want to copy the format
I think it is legit and VERY helpful
than just a numbered A-F list
This is a secondary concern but when looking at long-term value, we also have to consider the very real possibility of things being meta-shifted out of relevance before free/fremium people ever finish building them. Some of these three stagers take quite a while to reach, let alone unlock their 30 and 60 foods, and not all of those are going to stay worth the trouble forever
i just made the sheet from scratch
Like in google docs as a table or in google sheets?
The level 60 food part applies universally, I guess
pokemon that r good in spite of their type r “future-proofed” then
in google sheets
if you want i can just link it and you can make a copy and then do whatever you want with it
Lol, as long as their skill that makes them good doesn't get touched!
skill mons r generally rated much lower than the other specialties
We are looking at "long term" so 30/60 ingredients will be looked at. They'll be a soft consideration though if considered at all. likely just for borderline tiering or for tiering in the same category. If a mon is borderline say A or B we think it's great but unsure, I'd likely bump it up to BOTTOM of A tier if good ing list and TOP of B tier if bad ingredient list for example. I will be trying to tier withen the tiers so if bulbasaur/blastoise are basically same tier for example I'd weight the long term ingredients for specifically placing one in front of the either despite them being basically the same spot on the list
is that helpful?
Yeah, I think that basically solves it. I was thinking of cases like Absol where the level 60 comedy bushel of apples is basically the whole perceived value
true, i think a lot of this is bc main skill triggers are still a pretty big unknown at this point
berries and ingredients you know 100% about how much value ur gonna get
but what you described is perfect, it does make sense to use as a distinguishing factor between things that are otherwise equivalent
https://docs.google.com/spreadsheets/d/1VQAAWatUrs0hoTX5BbZbrP1sl3Fo8GMqRmZU3-A5dkU/edit#gid=0 here's a blank template if you want to use it for whatever purpose
Do we have a tier list of how nice each Pokemon would be to cuddle with to fall asleep yet though
I think drop everything until we have that
Why do you want a tier list that's just mareep, eevee, and swablu on every tier?
i have a snorlax and a gengar squishmallow 💀
so those r S tier for me
i have a pikachu plushie but it’s hard as a rock
wake up every morning with a 4* sleep style with this one simple trick
Magnezone sadly demoted again in the cuddle tier list for sharp edges
You're a saint.
ty
sorry i'm late to the rant but what do you think of this kind of tier list format where consistency is ranked alongside general viability? I'm not an expert myself ofc but I think this is more informational that the basic A tier, B tier, etc.
lol @ slaking
i would move vaporeon and heracross up in v2.0, off the top of my head
because i didnt really consider how good a skills specialist with ingredient magnet could be
just was thinking "i'd rather have butterfree so 🤷"
You could take that approach to the categorization (I think it's similar to what was being discussed, just more clearly labeled?) and plug those into the above handbook format that gives an actual explanation for each mon
But I think that latter part (the description format) is so invaluable that it's a must-have, as long as Panders or someone similarly informed and dedicated has the motivation to be the steward of it
@odd berry I was a big fan of this style from zaazaa and making it a google sheet. It will let people contextualize a ranking. "Well i don't really care about dream shards so idc about the A tier lucario" etc. is really healthy I think
I'm cool with tying the letter grades to something like what you're saying "consistently strong" or whatever
but I prefer this style to the tier list maker style
I stole this style from a Civilization tier list
ye. I like it more than "S or D" tier personally
I might copy that but still do it like a google sheet
I like the idea
I think I put all skill mons in situational lmao
Theres a guy who ranks cards like you Byz
I have this absol which I originally assumed was not great cuz of the apples, why are the apples good now?
look at how many
Wouldnt they fill your ingredient inventory immediately?
cards?
There are a lot of long term dishes that also need apples and generally it seems like filling the pot is not a concern. Mathematically the level 60 apples are = too or even pull ahead of level 60 cacao, it's only issue is of course pot space. Later dishes in the game when we reach that point will casually be asking for 10-15 apples as a SIDE ingredient
oh marvel snap. neat
@odd berry
You know what I think that the Swablu line deserves an S tier (consistently excellent) because it starts as a great Pokemon for Cyan Beach, and then evolves into a great Pokemon for Snowdrop (I think that one has dragon-type berry right?)
Ice normal dark
something has dragon I think
Nah
aight then forget about me
okay hyro, so here we are:
level 60 apples = 12 (quantity) x 90 (value) = 1080 total value
Level 60 cacao = 7 (quantity) x 151 (value) = 1057 total value
It's a super minor difference and tldr not a lot of CONSISTENT good apple mons long term that can give you a ton of apples. You aren't unhappy at cacao or apple absol they have different meals they can hit but the apple one is kinda unique since we don't want to run stuff like golduck just for apples and pikachu isn't going to be suplying you with 11 apples PER MEAL daily (33 apples). I dunno if apples are actually better, but they aren't some kind of horrible no good doomed your absol roll tldr. Helpful? 🙂 @dusky sluice
Makes a lot of sense tyty
and here are just example meals that need LOTS of apples
not clear cut really on how much we value it but likely very good!
Yea for sure, getting to essentially not care about having enough apples when making dishes seems rly useful, esp for smth like that dazzling apple salad which only needs 6 other ings
ye. If you have a cacao-apple-apple absol you could basically ignore the requirements for the oil/milk easily just by using 4x berry specialists making it an insanely easy meal to hit whereas maybe other islands you would need like 2-3 ing specialists to hit meals this you would just need absol and like 4x favored berry mons that can hit milk/oil
Like on snowdrop spheals drop oil and if you get like an umbreon (or lmao glace) that has 3 milk slots you can just slam that caprese salad over and over again off 1 ing specialist in apple absol
in like 1x absol, 1x umbreon/glace, 3x spheal
Only accounts for salad week but hey, we could work out math for all the weeks if we really cared xD
Yea im realizing it fulfills its niche rly well
I CALLED IT !
I am going to hit the store, and when I'm back I am going to work on a long term tier list using the info above we discussed.
I might be.... buying a pokemon go plus + for me and a close friend for the froakie community day 
1 more question about absol, so my absol’s inventory space is 20 rn after inventory up S, is the only way to increase this space by having a subskill seed hit the inventory subskill?
Cuz if at lvl 60 it maxes out inventory in one ing proc that seems kinda rough
You can only randomly hit subskills that you have unlocked I'm pretty sure
Ye the inventory S being upgraded with skill seeds is the only way currently in the game for absol. It means inventory upgrades are actually really big hits. You get 18 more space at inventory L
You actually probably really lucked out getting an inventory upgrade ironically
I'm sure "meta" absol wants 1 or even 2 inv ups by lategame but who knows that's lategame
LOVE the Google sheet idea. Aside from offering added usefulness to players, I just enjoy reading thoughtful game analysis. Reading the justifications for Pogo mons' rankings on GamePress was always much more helpful and entertaining than tier lists
I completely agree with this
so inventory L huge for almost every pokemon or just certain ones endgame?
I agree with this. I would add training and leveling mons on "off" weeks wehre you don't have good berry coverage is still productive too
Specific pokemon
I'm personally hot on inventory space as the "ingredient" finding skill in sideways ways but it's hard to evaluate. I think it might secretly be great to have 1 inventory on a majority of mons but thats my "hot take". It's definitely good on specific cases namely the 1 stagers that have low capacity like absol. Just like if your mon has sub 20 capacity and likes ingredients it's a good indicator you might enjoy inventory up
I wasn't expecting the massive amount of responses and discussions tbh. Azul will have fun catching up when waking up 😅
would an inventory L run well on a high yield mon like pika?
also considering psy’s disgusting yield, what is it’s saving grace tbh — feels like ingr-wise, absol / chikorita and even slowpoke beats him out
So sorta. Pikachu/raichu are likely capping their inventory overnight but sneaky snacking means you don't really lose any berry value. Where inventory is nice is that the extra 18 space could be filled with ingredients. It's strictly better to have items go to inventory because you lose ingredients to sneaky snacking they just dissappear. It's hard to gauge how impactful this is for level 30 and 60 ingredients or what your average amount more ingredients you get us, but it is like the actual ingredient skill for berry mons that works. Ingredient specialists probably like inventory space but again hard to judge until hard % chance for ingredient amounts is discovered
Maybe it'll mean raichu gets you like 6 more ingredients overnight which could be really comfy! It could also maybe still be lackluster compared to other skill options. I think former might be true, but we have no way to know for sure
some news may change the model. some player X @maziari1105 got a lvl 30 pokémon, and seems like ingredients drops are picked between lvl1 or lvl 30, not an and
not sure if anyone shared this before
I like how there's an explanation for each of them 
I was kinda under this assumption and I think qrill even told me so, but nice that we got confirmation anyways
Wish you just got the highest ingredient you could have tbh
Don't mind me. I'm just watching. I'm intrigued.
I completed my spreadsheet of explanations for tiering placements. It's possible I missed some reasonings, but I think for the most part I got everything in there. I don't fully agree with every placement, but I tried my best to understand why everything is tiered where it is at the very least. If there's something I missed, ping me and I'll get to it tomorrow (I'm going to sleep real soon)
https://docs.google.com/spreadsheets/d/1Zv9JG376sAL_pLBiO0B3NefRraFMyoS4OX1Ujj2hXw4/edit#gid=0
you can overstack
can you explain this further? so if a pokemon has 2x apple and at lvl 30 4x apple, then at level 30 it'll either pick 2x or 4x apple, but not 6x?
********yes
oh snap
So now it's critical to have good lv 30 and 60 ingredients to maximize those rolls. 
Maximize the effect of those rolls, rather.
Wave and I are pouring over the mons individually giving them a healthy look and marking down best ingredient sets as a sidenote. Things like the bigger/better late game dishes etc. are being taken into consideration and marked down for the tier list. We will be giving a hard "this is best ingredient list" for each pokemon or listing multiple different options where applicable. This is gonna take a long time though. It won't be done tonight but likely tomorrow
@blissful mortar can we get v12 pinned please 🙂
heckers I always forget to do that
It slips my mind unless someone @'s me. Thank you
This will be nice to have as there are probably some objectively better but in a lot of cases it will depend on your other pokemon to coordinate and make dishes
So we'll all have to do our own research 😅
Just to show you some examples of how we are doing it
We are taking into consideration ingredient quality/combination for lategame dishes as well as if there is notable pairs
Like zard/dugtrio are an absolutely disgusting pair that wrecks salad/curry taupe as a duo when combining their ingredient sets together
And are rated accordingly/noted in their little "explanation" box after their base stats are factored in for like frequency and capacity
(those three examples I showed are for blastoise, venusaur, and raticate respectfully if you're curious)
Whoops replied to the wrong comment, I meant to reply to the Mass Effect comment @frail pike made earlier.
here is an example box
It's a VERY slow process since we comb over the ingredients versus dishes alongside judging frequency/capacity for every single mon. I think it's well worth the effort though. We literally did 7 mons over an hour and half. We are not going to make this tier list quick we are taking our time on it
And going to shuffle things that are more borderline overtime as we start comparing them to each other (A+ might not be dugtrios resting place depending on how the other stuff we find goes, chance we drop it to A. The list right now is S,A+,A,B+,B,C)
We're going to be tiering them withen tiers as well
I think a general tier list should not consider mon combos or advanced techniques. The term general implies a broad summation of capability. The general tier list should be the TLDR version or the Bottom Line Up Front (BLUF). More specialized tier lists should be used to define optimal setups for unique cases.
@blissful mortar i think you have somewhat implemented this already by creating tier lists for each map.
If you want a general tier list I have #1138325449034973287 available 😛
This is specifically a "What are good pokemon kits" and looking at the full kits of the entire cast. Dugtrio/Zard is very notable since they make multiple high powered dishes together. I think people would like to know that. I am still tiering agnostic of that and the tiers themselves are based on freq/capacity/skill and the ingredient list as a whole for uniquely that mon, but I am noting particular "combos" in the explenation box still
Throwing out a random thing but if swalot magically doubles down with blastoise to always make "best" dessert dish, I will keep swalot in C tier or whatever but note the combo down. It is very relevant for long term use if 2 mon combinations could say completely fill all four ingredients of our hardest or second hardest curry/salad/dessert
Conversely that dugtrio example is there because of dugtrio but the zard combo is a noticeable thing a player would like/need to know for long term so it is noted
It might be helpful to create a combo tier list
as in a single mon does not ocupy a slot
Sure. I am fine opening a document to note "how to make dishes" by putting mon combinations for them
mon sets will be ranked acording to some defined criteria
I know for wigglytuff on the tierlist we noted down it is the only honey option for cyan. We didn't let it affect its placement (as of where we put it right now) but being the only mon to produce honey that is favored is notable
These might at worse decide tie breakers for mons withen tiers maybe possibly but very rarely. If two mons are identical then we would sway the ranking by how easily they work with others but for general "rank" it's not the highest priority. We will get more mons in this game overtime
I just think wigly is good in general, at max skill it will keep the team producing at the highest frequencies.
We were really respectful of wigglytuff. It's not S and not C tier. I am happy with where we slotted it personally
imagine never going below 50% energy for the day
It's on the "upper half" after we evaluated it. Where exactly in upper half only time will tell as we fill out more with the list
But i'm happy
I want to share what we have so far, but we are SO early on that a lot of this is subject to change and might give a wrong impression. I want to make sure the list is done before sharing
Looks interesting, I'm just saying for example, dugtrio. Ideally he's listed as tomato/leek/x
I prefer the term any but "X" works too. X makes me think it's more like we just don't know/haven't filled it in to a random onlooker is my concern. "Any" makes it sound like we considered it and then said they are all fine.... which we did 😛
If you don't have any pokemon that can help make any leek dishes, you might be better off with double tomato, so it will require some critical thinking from whoever is actually building the pokemon. This unfortunately can't be a list to blindly follow 😔
if it makes you happy (?) we are making a tiermaker list on the side
But I think it'll be a good guide and spark some discussion
I dont think anyone should blindly follow anything personally haha
for people that just want to quick look but not think
It will still roughly tell you how long term good something is at a glance because of how specific we are with the placements even if you are missing context
Like blastoise being easy S tier nobody doubts I'm sure and a random person not thinking seeing it there won't suffer for picking it
It is an inspiration to more optimized game play and deep strategies.
Placements are like based on stats/skils/cap and the explenation box is just the why/use case of the mon
I really think all berry spec w/ ing magnet are S+ tier
They will be in the S or A+ tiers.
max level ing magnet is cracked
They are 100% never dropping below the top two tier levels
I think most of them are going to be hovering at top of A+ bottom of S- if I have to guess, although we will get there when we get there
Slaking/vigoroth are.... interesting. Walrein/butterfree are obviously in S or top of an A+ though
I think it'll be hard to argue differently
Gengar is probably the best mon, it just has everything going for it
rare berry, good ing, extremely high freq.
I see gengar easily making it into top two tiers, it really depends on ingredient list synergizing with itself for dishes and how many different meal types it applies too for if I am comfortable with S or A+, but likely S. Who knows though. We will hit it when we hit it and judge it then 😛
Berry rarity has 0 influence, although I am mentioning where applicable if stuff without islands are "notably strong" if you are on favored berry cyan or future favored island
Using the snippet on raichu we wrote for as an example on how we will say something is notable for potential future islands. Anyways these entries will get tidied up. This is a big project that will take the better part of the day tomorrow
And likely sunday too tbh
We appreciate your diligence!
Okay I need to lay down. I'm past my bedtime and will not get my goodboy stamp now 😛
goodnight!
Imagine if they added electrode into the game and how high its help frequency would be!
Oh last thing I don't want to hijack azuls thread so I will not be updating in here. I did today because it was something that was relevant to the discussions at hand and I wanted to show the people talking about it that it is getting done
When there is stuff to note I will make a thread as to not clog up this one since I don't want to take over azuls space
Now gn for reals xD
I think the thing is ing mag scales only with skill level whereas energy skills and extra helpful scale with pokemon level. So while ing mag is the best right now it remains to be seen how they'll stack up once people start hitting 30 and 60
I'll skip over most of the points, they were already addressed in v12 and it seems you wrote this without reviewing the changelog.
I really think weighing uniqueness of berries/kit/etc. is a really poor format for a tier list that will be used by a wide audience
Completely disagree. At its core, the game is a collectathon. You're encouraged to fill out notes on all the berries, ingredients and such. Working toward mons that gather as wide array of drops as possible is a fine goal at this time.
While I think a long term investment list can be good the current version is really divorced from practical application in the game or proper speculation.
I definitely have considered game progression in my rankings, if anything I think it's you being tunnel-visioned on the islands we currently have. It's been less than a month since release, no meaningful updates have been pushed: it's far too early to hammer down on current applications when we have no idea what changes and additions to expext.
Mons that are actually EXCELLENT will likely get dropped multiple tiers cause something that is slightly shinier is there
Well yeah, if a mon is totally outclassed it's gonna be lower in the tier. Jolteon hard competes with Raichu as they both require a Thunderstone: they have the same helping speed but Raichu's specialty capitalizes off it way more. Jolteon's whole build is for its main skill, which requires investment in multiple berry/ing. specialists. Effectively gives Jolt a build cost magnitudes higher than others, it only makes sense to prioritize gathering helpers over it.
I personally feel that separating tiers by island would address both of these issues
because I see the argument for both perspectives
if we have a tier by islands, it'll be easier for people to decide which mons are best overall (based on their relative placing across all four tiers)
and it's more scalable in that if new areas are released, they can have their own tiers
same if new mons are released - there'll be higher overhead because then the mon has to be placed on four tiers, but considering that it's going to make an impact probably only on one or two (if two one will be Greengrass), it shouldn't be so bad
and I agree that some of these placements are misleading, from my experience with some of the top tiers (example: Magnemite)
Almost all of the placements Red commented on were in the old version, e.g. Mag's S tier, Rat's D tier
I still retain the stance that there's no point in having a separate tier list. Ofc someone else can make their own for it, but you can just look up the fav berries for each island and pick mons that match
I don't think it matters for Magnezone specifically
like I would never spend a Thunder Stone or any training amount on a Magnezone as it stands
Is that because you don't wanna build Mag? Or there's better mons to use it on?
because they're Skill specialists with a skill that isn't going to be relevant for a long time to come, their berry is currently unique but won't be unique forever, and even on Greengrass with Steel favoured you can probably get better mileage out of slapping a good gatherer with any berry rather than keeping a Magnemite line on your team
(I was getting to that)
so basically from my perspective you want to evolve a Magnezone... for the dex, pretty much
if you're making the argument for Jolteon being lower tier due to the Thunder Stone being much better spent on Raichu that should be considered too (though evolution items should be a more affordable commodity as friendship levels increase, so that won't matter in the long run)
I'd be okay with Magnezone being A or close to A if there was already a Steel-favoured islands where raising a Magnezone justified the placement
as it stands, I don't think it belongs up there
Well that's partially why it was dropped from S to begin with. I still think it has potential though, you could very well pull a Slowpoke, forsake your skill and build toward drops
I thought the tier list was built in a vacuum, though
which is how I think it should be
I was referring to the thunderstone, not the island
"which mon is generally good" is a different assessment compared to "which mon is required for a certain team build"
yes, I'm talking about your argument that Magnezone is good with Slowbro/king
I don't think combinations should be considered towards the placement of a single mon in a tier
if anything, mons that are good in specific combinations should be lower tier than the mons that are good in a vacuum (like Raichu)
No that's not what I'm saying. With Slowpoke it's more optimal to not build to its skill specialty, you can do a similar thing with Magnezone
and you think Magnezone is worth it for the ingredients?
I don't think it's worth it for the berries for sure
(genuine question)
No no no. For instance, with Slowpoke you wanna have sub skills like helping speed and carry capacity, stuff to help drop frequency for Slowpoke Tails. I'm suggesting the same strat for Magnezone, but its berry being the exclusive drop
can you make an example? just so we're on the same page, because I don't know if I understand what you have in mind
Okay, forget Slowpoke then. If you get a Magnemite spread with helping speed up, or lucky enough with early berry finding, it easily becomes S tier potential
As opposed to the normal strat of matching your specialty, in Mag's case main skill procs.
I don't think that should be relevant to tiering, because any mon can have a good nature or a good subskill
tier lists should be based on equal conditions - if you make that argument for Magnezone being S, Magnezone should be S if all mons in S have the same usefulness as Magnezone when they have an equivalent nature and equivalent subskills
comparing a mon with a good nature and a good subskill with another that has a bad nature and a bad subskill isn't very fair
Sure, but I want to make it a point because of Magnezone's unique berry type. Nothing else in the game can fill its role even with the same type of build. Combined with my reasoning of the game being a collectathon at its core, I find it hard to justify Mag going further down than A
I don't see why even a x2 Steel berry Magnezone outclasses something else when nothing specifically likes Steel berries
the only situation where a Magnezone with Berry Finder outclasses a generic Berry specialist is when Snorlax likes Steel and even then, Snorlax likes three Berries per week, so you'd have to not have either of the other two to want to use a Magnezone with Berry Finder
and we're going into a very specific scenario there
Perhaps refer here for more of my reasoning
I've read over that, I just don't find any of those arguments convincing
at least for this specific case
the game is a collectathon - yes; however, once you've unlocked something, you don't need to keep training it
game progression - if you're thinking about further islands being released, you should think about further mons being released too; if the argument is that we don't know what's going to be released and when, then we either assume releases are going to even the field for whatever is currently exclusive, or we make no assumptions and simply base our current tiers on the information we have now (the second POV is what made me suggest a separate tier for each island)
It does have merit though. Again we don't know how the game will change down the line, marking down a mon because its berry isn't commonly favoured right now is shortsighted imo
I can get behind the argument for resource investment, I don't think it's super relevant here but if anything it speaks against Magnezone specifically from my POV
okay let me put it in another way so maybe I can better make my point
argument 1: what's useful now should be in a high tier due to current usefulness
argument 2: what isn't very useful now could be useful later, OR what isn't very useful now can be in a lower tier now and be bumped up later as the game changes
for the mons that are useful now - not much to discuss there, some species are objectively great and deserve higher tier spots
for the mons that aren't as useful now, here's my problem
if you're arguing that something that isn't useful now might be useful later, you don't know who will be better than whom relative to the current tiers
what will be the future changes? we might get an island where Steel is the favoured berry. okay but what if we get new ingredients that completely outclass the current production? what if we get another Ditto-like that can gather Slowpoke Tails and make most of the Slowpoke line useless as well as make Ditto drop tiers due to rarity/difficulty in training (few candies)? etc.
"we don't know how the game will change" is true but it doesn't justify favouring a mon over another due to uniqueness of a berry or ingredient, because we might just get more mons that drop those same things, regardless of how good they are
and if you decide to rate a mon higher due to potential future usefulness, you have to put it on the same tier as some other mon who is already good and might just continue to be good, again because you don't know how the game will change
that's why I'd rather tiers be based on present information and be updated later as we get patches, EVEN if it means moving a mon all the way from F to S or vice versa
I hear that. And I still believe Magnezone has a very strong lategame even in the current state of the game. It does have utility early on too thanks to its berry. If you're gonna discredit types for not always being a favourited berry, all the sudden half the types in the game should be poorly rated now?
I question the current usefulness of the berry because any x2 fast berry gatherer is more effective than any ingredient/skill mon with a favoured berry, unless they have Berry Finder at early levels
and I assume the late game usefulness is because of the skill?
because if that's the reason you think Magnezone is good, then we might just get more three-stage evo lines that have the same skill too
I talked about berries because you believe that Magnezone's unique berry is a strong reason for it to be higher tier than I think it should be
I don't think berry type uniqueness is that important unless you have a berry specialist with a hardcoded favoured berry on a certain island that only that one berry specialist has
and with that said, I'd use the uniqueness argument with caution anyway, because Snorlax likes three berries
Should another steel release down the line dropping Mag would definitely be a consideration. There's no telling when let alone if that'll happen though. Besides, you can and will have situations on Greengrass where all the types are berries that don't have berry specialists, or you simply don't have one caught
in my view:
(1) S tier should be a tier for Pokemon that already do something that no other mon can do, OR that do something strictly better than the rest of the competition
(2) A tier should be a tier for Pokemon that already do something better than most of the competition (except S tier)
(3) B tier should be a tier for Pokemon that are already generally useful even if lesser options than the higher tiers, OR Pokemon that have potential to be useful in certain situations but not others, OR Pokemon that aren't currently very useful but have some properties that could work in certain setups, etc.
with that in mind I don't see any reason to put Magnezone higher than B
what do you see Magnezone providing that either nothing else can do, or nothing else can do better?
that would justify higher tier placement
and again
2 of ANY berry > 1 of a favoured berry
in some situations, 1 of a favoured berry could be better, but you'd have to not have any good berry gatherers (they usually have higher gather speed than single berry) or you'd have to have good berry gatherers that get really bad berries with one of the really high score berries and a good mon that gathers them going against that
you also have to consider that if berry uniqueness is something you're taking into account, any ingredient or skill proc replaces the equivalent of 2 berries you could get from another mon
like e.g. comparing a Raichu with a Magnezone where the favoured berry is Steel and not Electric
when the single berry gets replaced by that proc, you lose double the points
one small addition to that, irrelevant to Magnezone but kinda related to the reasoning you've used for this tiering
if your objective is to encourage people to invest on mons that may be useful later, that objective is a fair one to have
but it can horribly backfire if the changes we get aren't the changes we expect - you can end up with someone raising a Swablu for a long time and then suddenly Dragonite being introduced as a berry specialist and completely outclassing Altaria for example
Not with the higher value berries like ice, steel, dragon etc.
Except that contradicts your definition of an A tier. What else gathers steel berries better than it, if at all?
the question isn't what gathers Steel berries, it's what gathering Steel berries does for you better than anything else (considering this is not a Berry specialist)
I already gave my stance on its placement. You don't have to agree with it, but I don't plan on changing it anytime soon. You're free to make your own tier list if you particularly want to get your views out there
I already gave my answer to that
*answers
I wasn't that bad was I? Felt I had to take rein since it really just came down to differing opinions
Like I'm all for discussion but here it went on too far and too full circle
yeah just differing definitions. maybe a lil pinned footnote explaining what each tier means can help
Yeah I honestly think that the tier list of mons should absolutely be weighted more for mons that are useful on taupe, cyan and tundra islands since on greengrass its super easy to get to ultra 5 or master with any mon depending on berries
Like you're never gonna want to build a team specifically for greengrass, but you definitely will for the other islands cause those are harder and won't change their berries
Which is why I thought a separate tier list for the other islands was necessary but that was sorta dismissed I think
For example you aren't gonna need steel berries ever rn other than a small chance on greengrass and even then at that point you might just have 5 pokemon of the other two berries that Snorlax will ask for
At least I don't plan on doing it. I don't see the point of a whole resource for it when you can just go on Serebii, click an island and see all the mons with that berry
I don't like this train of thought, it basically invalidates half the mons in the game
By the way, all this talking in circles is exactly why I value having explanations for the tier list, like in the spreadsheet I made. That way, it doesn't matter whether someone reading the tier list cares about having "the only pokemon that gives Belue Berry" or not - the people who do can read the explanation and decide that Magnezone is worth their time, and the people who don't can read the exact same explanation and decide the opposite. Just having the tier list image, with all the information scattered across various Discord servers, sucks on its own because we all have vastly different values with this game.
This is addressed in #1138325449034973287 and is meant as a "what's good now" read
A long term investment tierlist should be agnostic to berries it shouldn't weigh one way or another for PLACEMENT
Although if there's a unique perk to having said berry it's worth mentioning if you're doing the little explanation box thing
@torn whale if you like you can sit in and weigh your thoughts etc. On the list I'm working on with wave. More eyes are better.
Probably going to start working on it in like an hour
Discord's acting up for me atm, hopefully it's better by then
Okay. Well we will be gathering in the general chat in about an hour from now. If it clears up you're very welcome to pop in
I do want you to know though rn the ranking process is slow and we are planning on contextualizing/tiering stuff based on neighbors on the tierlist as we go
So don't be surprised at like 7 minutes or more on single mon
Feeling kinda sad
As you unlock higher tier ING like tails and leaks magnet becomes even more effective.
So technically magnet scales with level as well.
thank you, I didn't see that one!
why
I just, tier lists, meta 😦
I feel sad
cus for some reason my faves are never meta
and when they do, it's expensive
Who are your faves?
I think I listed in #1137951765216645120
but it's like some starters final evos, some pseudos, mostly bipedal mons
unless they are cute, like spheals
otherwise, strong and bipedal
I guess but the avg power doesn't move a ton especially compared to the other skills' scaling. Energy skills get better every time a pokemon levels, gets a new subskill, unlocks a new ingredient, evolves, or you simply get a new pokemon on your team
@worn nacelle Obviously the chance of getting 21 slow tails is near 0 but if you did that would be 7182 x whatever bonus you have on a dish + the chance to critical cook. I estimate that a single skill activation has the potential to award 16k+strength. Even if you take the average value of all the ingrediants and multiply that by 21 (the expected value of a skill proc) that comes to 136.4 x21 = 2864.4 x max dish bonus x (1/X x 2) for crit cook. Max charge str M gives 4546 which is comparable to ING mag but all skill mon have lower gathering rates for ING and berries and only skill mon get charge M.
You effectively get charge M on a non-skill pokemon.
Can someone explain why lucario went from A to B?
i think it's the best mon with dream shard magnet
if energy works the way your data suggests, it outscales other skills
the only difference is that running multiple energy mons is inefficient as u need ing/berry specialists to max out the higher frequency yields
also, it’s not entirely confirmed energy works that way. but im pretty high on e4a based on some early data
but dream shard magnet's usefulness is suspect
Energizing cheer is really good, especially if you run it with mons that have er-.
Even without er-, keeping the entire team producing at optimal help frequencies is incredible.
Ok if you're going to include literal lottery level chances then max extra helpful on ditto 3x tails is 27 tails which is more than magnet and also a higher chance of happening. Also it's like having charge strength M except a less chance of happening because it's not on a skill pokemon. Ingredient magnet is also available on skill pokemon too btw so it should be compared directly to charge M
Missing the cute tier
I also included the average/expected result
Also I never said extra helpful was bad
I did compare ING magnet to Charge M
ING magnet does have a higher expected value than extra helpful though
ING magnet will produce 21 ingrediants 100% of the time
Ok question, can extra helpful result in the helper pokemon getting a skill activation, or does it function like a helper whistle?
The payoff is late into the game, lacks the early game prowess higher tiered mons got
I hope they fix overcharge energy by making it real. Maybe limit it to 150% or whatever. Getting energy skill procs first thing in the morning feels bad.
It feels bad, but you can wait it out. Quickly grab all the fruits and ingredients from night time and jump into the Pokémon box and stay there until 100% is reached
Nothing wasted
A level 3 charge energy going off first thing would mean you have to wait out 3.5 hours. Even just level 1 means you have to wait out 2 hours. If you use your phone for anything else during that time it's likely the game will get dumped for RAM so I think you'll end up losing that anyways.
150% overcharge max would give whales incentive to buy those pillows for their entire team every morning, win/win for the devs
My game got dumped for ram and it still kept my overcharge iirc. Unless it got dumped like right before I checked
But yes would love it fixed
I'll try to test this later to see if it works still.
is the premium pass worth it ?
I am just trying to select a date that can be used so that I will be charged on the day I get money
regardless of whether you feel it's worth it, it's recommended to wait till towards the end of the month to get itso that you will get a store refresh in the middle (allowing you to buy twice as much stock)
Also probably off-topic for this thread 😛
yeah I will. I just felt like I needed some more points for a helper whistle
cus I needed some sausages to make cheeseburger
@sand wave it's probably the best "bang for your buck" if you want your dollar to get the most miliege it can in the game but it's still like pricey for a premium pass compared to most games. Take that how you will
That refresh thing foxicopter is talking about is for the free premium trial. If you are just doing trial and not paying, do that. If you're like "I think i'll be buying this long term" rip it since you can start like getting sleep points etc. now it adds a flat 1000 a month, adds up to an extra 100 a day, and the premium shop has cheaper bsicuits for catching mons. If you aren't paying, saving your current sleep points and doing what fox said of buying out two shops worth of items is better
I see
wdym , I am kinda confused
Uh so the shop refreshes once a month
Your premium trial gives you access to premium shop
aka, you want your trial to cover the shop before and after a refresh so you can stockpile items. They are cheaper in premium shop
help?
But it doesn't really matter if you're going to be paying for premium regardless
I guess trying to time it once it refreshes so you could get 2 times the candy M if your only trying once
idk what you mean now xD
NO I mean timing it till I have money to pay for the sub lol
like when money is credited to my account
like wages/salary
I haven't even activated the premium in my alt
But you're getting like 30 days so regardless you should get access to the premium shop a second time unless you buy on the 1-2
1-2 ?
wdym
wait is it 1 month trial or 2 week trial ?
absolutely. you get double the daily sleep points, 1000 points + good camp every month, and rewards every quarter. and the premium shop
First or second lol
2 week trial doesn't give you a second monthly gift no matter when you buy it
Should I evolve my eevee into an espeon or vaporeon
if you have squirtle, espeon. if not, either is fine
Okay, Ty :)
Hey ya'll, I just caught this caterpie in my nap, should I train it?
He's pretty alright 🙂 He has a very good skill list but a slightly meh learn order. If you have some good mons with -energy downside this is probably a super keep and train. if you don't, he's probably just okay but his long term list is nice
Yeah I dont really have anything too good, my pikachu, mareep with main chance up and charmander, thought i had a good eevee but her subskills I feel arent too good, atleast for me to focus on
Mainly trying to find one good mon to start a base team around tbh
Tyty
just want to ask 🙂
why is lucario A-tier?
just because of his dream shards skill and maybe good frequency? 🤷🏻♂️
It isn't? Might wanna check the pins again
oh i was looking on my old screenshot lol so it changed yes i see ty
https://screenrant.com/best-helper-pokemon-sleep/
Made the guide, proud of it. Did my best and noted the Sleep Mathcord on there.
Its half kinda click baity because thats part of the job to ramble but its going to help people a lot
I noticed the tier list says there's not currently an island that demands arbok's berry, but I'm at cyan beach and his berry is in this week's wanted list.
Can you post a screenshot
Cyan is supposed to be water/fairy/flying
Happened similar thing to me some time ago. I was on Greengrass and I thought the flying berry as a favourite but it was the poison one instead. They looks similar.
I knew that was the problem even before you sent the pictures lol
I have a game to recommend
lmao
I wish it fixed insomnia
I think that is a good guide. You did a nice job there.
Thank you means alot
a Rly good guide for players !
good job 
weird to not see Togepi in it tho 
In the end its all down to personal preference because there's different ways to play the game
People who min max, people who just enjoy the gameplay, and people who love their cute and favorite pokemon
A well written article with relavent, accurate and generally helpful information. 👏
I had te same but with the grepa and sitrus berries, I thought finally time for my pikachu to pop off
And it turned out to be the stone one
I thought the same thing with Bluk (Ghost) and Wiki (Dark) berries
Thankfully, due to chatting here, I caught the mistake before long...maybe only ~20 mins of fielding the wrong mon
I mistook the Fire and Fighting berries
using the "Favorite Snorlax Berries" would have helped you before even putting it on the field
You're telling me that reading is a powerful tool that should be used to improve my experience?
Very sus
(Thanks for real though)
Why are all poison types C/D tier? Does that just mean not to get poison types?
We don't have a poison type island for one. Also their stats are just not good
Pokemon always has poison disrespect 😔
All the good poison types in this game are considered other types (gengar, venu, vic)

man rattata suck lol. Got one skill proc with two rattata since monday
Good
not good :(
good
Good
Can someone gather up the info and tell me why those Pokémon in S rank?
Means a team of 5 need all of S rank in will be better ?
Sheet1
Tier,Pokemon, Explanation
S,Butterfree,Butterfree is one of the best early game Pokemon to raise up, given that Caterpie evolves at Level 5, and then again at Level 8. Each evolution powers up its Ingredient Magnet main skill, which almost doubles in power after two evolutions, giving 1...
Tq
This one was created quite recently and gives a different perspective.
https://docs.google.com/spreadsheets/d/1X9RsIpvqoK_0DBUzHswXlXDEcEmz48FuHT0GalQ0oyQ/edit
Sheet1
Tier,Pokemon, Explanation
S,Charizard,Second fastest group for frequency, above average capacity. Very strong ingredient set for curry/salad and the ginger is also fairly relevant on dessert as well being a big component for hitting ginger cookies if you have a double ginger zard. That t...
Ok so I follow this
Yep
Butterfree good berry and skill, Raichu fast berry, Gengar ghost berry and ingredients, dodrio fast berry, blastoise milk factory, charizard sausage fest, ditto slowpoke tail, walrein fast berry, altaria dragon berry gud
What kind of sub skill should I look for. What’s the advise to look into those Pokémon. So I know when I should all in to focus training 1 of them
If there’s a guide of
Which island & meal using which
5 Pokémon. Would be the best 😂 I want to play but no time to research
when reach lvl 30 or 60, are ingredients pokémon better than berries pokemons? let’s say if both pokemons drop snorlax fav berries and pot size is 60 (or more)
for example kanto starters vs johto starters
Berry mons also start dropping more ingredients on top of their berries just scaling better with levels
Every level your berries increase in value (ingredients on the other hand don't scale with level just with dishes) so it's a very carefully balanced system the devs made. Very neat and I like how they balanced their game personally
I suppose ingredients somewhat increase in value over time as the recipes level up, but that's hard to account for
Ye. On the flip side too berry mons contribute to sneaky snacking and since their berries go up in value with levels so does your overnight sneaky snacking!
I'd argue for ingredients too if you were preaching berries
It's just there's lots of tiny little systems at play in this game it's very cute
Oh, other question! I saw a bunch of people claiming that Berry Finder is bad on ingredient mons because it'll fill up your inventory
then i guess skill pokemon like sudo and with bonus shards pokémon are not very useful in the long term, since the amount of bonus doesn’t scale as level grow
Is it a dumb assumption that doubling your berry output is worth more than any lost ingredients?
Nah it's probably true the only mons I can think of off the top of my head that might legitimately suffer are absol and pinsir cause shit capacity.
It could affect overnight gathering but also I think the impact it will have there is likely outweighed by berries like you were saying. No hard math done on that yet though we'd need ing odds
if they really allows energy recovery in box, then i think it makes sense to switch to some berry/large inventory mons during the night shift
I wouldn't be surprised if they said no box energy recovery explicitly for that reason
Who knows
It's both subjective and depends on the drops you're working with. For certain berry types which don't have the right specialist, finding can be a godsend
Carry capacity is another factor ofc
Espeon goes crazy wow, 4triggers today without any mainskill up influences outside speed of help ^ nature
Can confirm that energy over 100% will be used even if you have the app closed by your phone while on the poke box screen. First photo, my larvitar went to 112% energy this morning. I switched from the game to a bunch of different apps without closing the game, meaning my phone had it hibernating but the game would restart when I went back to it. Going back to the game about two hours later, Larvitar was at 100% energy, which then properly ticked down to 99% shortly after.
So it seems that as long as you are in the poke box, it doesn't matter if your game is hibernating or not so you can do whatever else you need your phone for until that extra energy is used up. So good work, energy recovery skill pokemon, I guess.
hmm do you know if u specifically have to be in their stats page or just poke box in general
I was on her stat page so that's all I can confirm right now
I can confirm that I had energy overflow this morning on my Swablu. Switching mons after the first energy tick happened will default it back to 100%
Can also confirm. I tested and forgot to confirm (was traveling today) that if you force close your game from the snorlax screen and never go to the pokebox screen that you also get the energy
It might just be a weird interaction from leaving the pokebox screen and going back to the snorlax screen
Either way I've been getting 2+h of energy on a ton of my pokemon every day just by using the pokebox screen method so far
- Get energy
- Close game
- ??? (wait 10minutes per energy above 100)
- Profit
Yeah that's what I tried but forgot to check and I've had a bunch of energy procs today and can't remember exactly in which order they happened haha
Yeah it also works on the poke box screen. You can also go back and forth between the stats and box screen or even look at other mons
Jup just never to another mon than the one you are watching
@raw escarp how many triggers does it normally give you?
Cant say yet, this is my 3rd day with it triggers this morning again right away though
Nah you can look at other mons, I did it yesterday
Ahh ok. I ask because I have a heracross with ^speed nature too and is a skills specialist just like Espeon with similar frequency.
Haven't found anyone else running similar pokemon and posting research on skill triggers.
Weird I did that yesterday and mine jumped to 100%
Weird, as long as I don’t leave the screen it’s been fine for me
I’ve checked a few other Pokémon while I’m sitting there waiting
Can someone explain why Doduo is better than Totodile on Cyan Beach as a berry specialist? Doesn't Oran berries give more base power than Pamtre berries?
Faster frequency (i think?)
Does the faster frequency offset the power difference of those two berries? At lv 30 Oran berries give 10 more power than pamtre, and at lv 60 they give 30 more power
well most people don't have level 30 mons yet
what do the numbers mean btw
The lower the frequency the more frequently the pokemon will attempt to gather berries or ingredients


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