#Azul's Helper Pokémon Tier List
1 messages · Page 3 of 1
They both did
uh idr energy on sleep 100% so i won't comment. Don't want to say false info
i always sleep with 100 score or sometimes 95 the lowest.. i never had my mons not be 100 energy when waking up
but if energy down mons get only 80 energy are they unusable?
making them an F tier version of the pokemon?
It wasn't a nerf that hit only energy
EVERYTHING gets 80 energy instead of 100 now
you went to sleep around 20% energy
fr?
so now energy reducing natures get 70%
and your energy down mon was probably like at 14%
you know what i have a energy down mankey on right now
ill see what it is in the morning
Cause energy down eats energy faster. So before the nerf you would have been fine all 100. post nerf though you're not full the 20%'s still hit 100 but the down energy hit 94% cause it had a lower amount already
damn so less starting energy plus more energy depletion
so a team energy booster is needed basically?
No
we don't know
we are testing energy later this week and when we see how it affects things, we shall put out a statement on mathcord and give people HARD number values
People that don't sleep well probably could really want energy recharge I'll say that confidently if you're only sleeping like 4-5 hours a day
and not hitting full drowsy
i was so happy when my gastly had energy down and helper speed up
now today i'm worried xD
i have another neutral gastly that has berry find + but only at level 50
but i feel like helper speed up is just so good
Help speed up is great 10% frequency is really solid
my hunch is that down energy won't be ideal for that nature but you like help speed enough you don't care either way it'll be a "slightly positive" nature that churns through energy/gathering a little fast so it peters out towards the end of the day
Might even be basically neutral if the energy bonus is high. I'm excited to test
honestly ones we figure things out we should probably have a nature tier list too
I slept to 100% today and my totodile with energy down nature did not recover fully. I only checked now so my other mons with normal are at 88% now but totodile is at 79%
Don’t know if it helps much but is sad how it’s impactful now
we legit were going to do a nature tier list on a podcast not far from here and put up a vod
but we have to reevaluate ALL of that now lmao. We're going to have to push it back a smudge
like a day maybe 2 max
sleepcast
there is a calculator that calculates how much your team gives you by the end of the week.. but if it calculates correctly.. at least for "neutral" berries the tierlist is almost flipped on it's head

like if u put all of them in and check.. dugrtio and absol give so much weekly points
and butterfly gives for example almost nothing
The calculator isn't accurate :/
has a bunch of faulty numbers and assumes things many of which are off
It can guesstemate but it isn't right
it's a shame.. if we have a real calculator working we don't have to guess about tierlist
cuz it would be hard numbers
according to the calculator (if it's wrong it doesn't matter i guess) for example jolteon would be the best evolution followed by espeon and than sylveon for eevee
What's the reasons for mons like for example sudowoodo to drop from the top to the bottom tier? Is it just outclassed by other species with the same skill?
Low carry limit, slow frequency, and only gets +5 carry limit if evolved from Bonsly, outclassed by Flaaffy which can still evolve one more time
At least that's how I understand it
Yeah that's the gist of it
The skill is still top notch and it's an easy to evolve mon.
Just meh when comparing all fully evolved
The other charge M outclass it
I've been using it since my snorlax likes sitrus this week and he's fine
But idk how golem would compare
They do a little different things bit I think golem probably better long term
It gathers lol faster than woodo at least and has big meaty arms to hold many potatoes and beans
The bean man has arrived
Ohh right that makes sense, it's good for now but falls behind in the late game when others evolve, thanks!
Ye ye
You prefer bonsly -> woodo btw
Getting main skill level ups is really potent and "almost" just flat out neccesary for it. Compound it with woods low capacity and yah.
@quasi fractal
Right right, I ignored all sudowoodos that appeared in camp and evolved a bonsly with skill trigger, he's been a great helper and that's why I was confused by such a huge drop in the list lol
Ye
I'm a soft fan of woodo
Not like togekiss though. I will promote the propaganda


Hey Mint, you've entered into my domain again ;p

Btw i saw the comment before: ye services were nerfed
Nooooo
But only if you were a screen-always-on farmer
Does sleeping with your phone count as "screen-always-on"? Or is it just went you're at the island?
isn't this post about the tier list ? 👀
😂
Wonder who reposted the tier list 👀
Some credit would've been nice, especially when copy-pasting the entirety of my pinned message
@potent knoll this you?
@torn whale question with your tier list. Is it worth having just team full of your top tier or should I have a certain amount of each ability
Like say is it worth having mewoth and riolu in same team even though they do same ability
No definitely not. Helpers that are functionally similar are usually placed next to each other
fav berries r bis early
Berry and ingredient mons you can double up on for sure, but definitely not worth it with skills mons imo
Oky and priotise fav berries of a a tier over an a tier or not worth it after changes
*for the most part, things like ingredient magnet helpers are fine
Wdym?
the current tier list isnt an early game tier list btw
Like say a C tier gives better berries for that week would I take it over a s tirr
It does consider early game aspects, just the whole list isn't dedicated to that
Yeah
And sorry for spam of questions is there a list anywhere of best sub traits and natures
Unless both types happen to be featured, then I'd take the higher tiered mon
+exp is best ?
+specialty is best
so for a berry/ingred mon +help is bis
skill mon +main skill bis
It's prolly the worst actually. -exp is ideal since that's the most throwaway multiplier
I see
Using candy to level up is rough but guess it's just how it goes
Thanks so much for help both of you
Exp natures don't affect the pokemon weirdly, they affect research exp.
O really interesting haha
This is now incorrect they do affect pokemon negatively at least. Since yesterday
Is speed attached to exp?
Ok, I guess I called it earlier 😅
Not really - Helper Speed increases how quickly (supposedly) how fast you get berries and ingredients. Not EXP towards leveling your helpers... It raises Snorlax strength faster though.
Yep that's me. Sorry I wasn't sure how to credit you other than saying it's from the Pokemon Sleep Discord. Let me know how you want to be tagged and I'll edit the post
Alright so which natures are "best"
it varies
Like actual names cause I understand something's are good + but what things should I not make negative
petition to raise meganium at least one tier
it's the only grass-type berry specialist
I've got a gentle swablu with helping speed worth keeping?
Such a basic game on the surface but this is more complicated then the actual game haha
Also feels like I'm playing Diablo getting all the right stats
i mean these pokemon r worth keeping until u find a better replacement
even a really good one may be replaced
There's a Google Doc somewhere... i'm trying to find where it was posted that has a lot of good info in it about natures. I couldn't easily find the pin for it so I'll post it once here:
https://docs.google.com/document/d/1klboAkPhl4MitUL7c2od8CROkomjT6Ar9Rjw-2lrZwE/edit
Check your ingredient Set! This is less important than subskills and nature, but It is still very worth looking up what ingredients your pokemon can potentially find. The first slot is always the same (level 1 bulbasaur always finds honey) but there are up to 3 different ingredients each pokemon ...
As in it affects Snorlax's drowsy power?
No. I just meant that Helper Speed increases Snorlax's strength by you getting more berries and ingredients faster... To give / feed to snorlax.
Oh, what was the change to exp multiplier then?
it affects ur mons now
EXP Decrease Nature now negatively affects how much your Pokemon gain from Sleeping EXP.
IE: A Decrease in EXP for a Pokemon who gains 100 EXP from Sleeping only gets +82 EXP for the night. Not +100 EXP
Candy Do not appear affected. +25 EXP regardless of Nature
ye i think energy down is still safe esp if u run a +energy all skill mon
One of my mons came with 87% after a perfect sleep so idk
Energy for everyone may be necessary to make up for that gap
ye
u only need 1 pokemon with gold energy skill as well to semi-counteract energy down as well
Overall I'm glad these nature changes were made. Having natures with no relevant downside is pretty unbalanced
-EXP kinda hurts, but still not that bad since it only affects Sleep EXP... Candies are still probably the way you'll level guys up. And you can only get 100 Sleep EXP a day max
which makes more of togekiss's recallable skills valueable 
-EXP was fixed. It affects Pokemon EXP now.
Right I posted that.
All good 🙂
I'm gonna go wake up and then come back lmao. My bad
i think certain mons -sleep xp kinda bad tho
ie eevee and other friendship lines where u alrdy need to hit x hours to evolve them + 80 candies
it's 20% up or down depending on nature
It's a diminishing return... Coming across 1 base level sleep style of a pokemon is 75% of the EXP you could have earned from Sleeping. If only 1 of your friends chooses that for your photo... You've now completely evened out the EXP gains from a night's sleep.
-xp down is still the safest though
i gotta somehow log 150 hours with eevee
working on the counter act
you can get it in less, as it's total hours not slept hours recorded, so even if you nap 5hr , then sleep 10hr, the game will tell you "you only could record 3,5hr out of 10" your Eevee will gain 15hours of sleep/150
sleep for a week straight 
manually adding data also works lol btw
true if you don't have candies no need to rush
even if i use hard candy s which is 3(?) per use, i would still need double that amount lol
dragon berry specialist
And it's ability to just give energy to itself is whatever?
yes
Mostly a tier just for it's berry drop?
but it’s helpful now bc of energy changes
its also the only mon in the game that can drop yache/dragon berries
S tier is mostly for specialist that you can't really get anywhere else
well rn. dragonite will be added soon probably
for sure
Think it's all starting to make sense to me now
Imma go through my mons and see if I can make a good team
even then yache specialist is still solid s tier
if dragonite is berry specialist then it should be A or S probably
A tier is mostly just overal good at the job they excell at
yache has highest base of any berry
i gotta spread more meganium propaganda
If anyone has a "perfect" team planned with abilties and natures all written in I'd love to check it out
Meganium actually saved the president once!
woah thanks meganium
there isnt really a perfect team though
I love the grind to find good shit (Diablo) but I can't for the life of me pick it myself
the math nerds are making a website
Yeah outside of the weekly berries @hazy turtle just a universally good team
kinda like this one https://unite-db.com/
like “ideally” u would run smth like 3-4 berry specialist +arcanine/flareon/sylveon
but for sleep
Yeah that's what I need
and then ingredient wise u just work with what you saved up last week
Thank you math nerds
praise be the math nerds
I'm really struggling to get enough ingredients for each of my meals
Is it worth having a nothing week then a really good week and rotate
Or is there a way to be sufficient every week with a good built?
u can be sufficient and save ingredients
2 berry finders 2 ingredients 1 togekiss ?
which is what im doing rn
Or another support?
I'm working on an update to the tier list, would shake up the top two tiers. I feel enough time has passed to confidently say what's OP beyond just exclusive drops
with my metapod and bulbasaur using their skills every now and then i seem to get around 60ish a day
So is this "op"
Good nature good ingredients seems good sub skills
Or am I still missing stuff
Carry capc seems a lil low
This might change the tier list? https://discord.com/channels/1129035839398228028/1136667434741399582
It's good! Especially short term cuz of Helping Speed M
its other subskills, I could take or leave
Sweet well keen for new tier list and a "build guide" from the math nerds
I better get to sleep it's bed time haha 🤣
Idk what bis means and at this point I'm too afraid to ask
best in slot
Best in slot
bishonen I'd ship (or best in slot depending on context)

quiet ghastly with help speed m on 10 and a gold on 25 is very strong
One more question
Prio evolution or leveling ?
Guessing evolution outside of level requirements
level 10 > evolution is p standard
yeah it should be prioritizing subskills or evolution, not levelling or evolution
my reasoning is that any pokemon that u’d want to evolve will have a good level 10 skill
Caterpie does best finding berries, and the extra ingredients skill is a nice addition, but the nature is slowing down berry finding.
I'd probably go with a better ingredient pokemon if available
try asking in #rate-my-mon-or-team, they can help even better!
Oky I see so if they give +2 berries you want to focus on that
What's a good example for an ingredient mon?
This is the crew atm
ghastly and squirtle r ingredient mons
if u check details for ur pokemon, top right will tell ur their specialty
berries/ingredients/skill
There's a new template with the Sleep sprites, which do you guys prefer?
i like the sleep sprites more personally 
Same
sleep sprites baby
is a -energy recovery nature not as bad if u can get the recommended sleep the game wants?
compared to a -exp nature
sleep sprites for sure!
even if u dont get 8.5 hours u can still input a nap
We have a fresh coat of paint for v10, plus a massive overhaul alongside it:
- S tier conditions changed such that it's no longer exclusive to helpers with special drops. I moved up Raichu, Butterfree and the Kanto starters, since they're such good early game picks that are well worth investing into.
- Johto starters to A: I heavily underrated these mons. Have plenty of strong points much like the other starters, only downside being a bad main skill which hardly matters for their specialty.
- Primeape from C to B: I saw a fair few users commenting on this placement, I have to agree it was too low. Pretty great stats for a stage 1 evo, niche berry type and honestly better than other specialists in this tier.
- Vaporeon and Heracross from B to A: mcmandin showcased the power of Ingredient Magnet the last few days, the results being impressive enough for this change. The skill only gets better as you progress, unlocking more ingredients the skill can drop both count and type.
is that island #3?
isn't there a fourth island too? is there nothing exclusive to it
meganium fans rise up
i love chick corea 🇪🇸
Are there any studies how energy works and how it affects berry pick rate and/or skill activation time?
do team Pokémon now start every morning with 80% energy even if I have a 100 sleep score?
do your pokemon have energy down
Your helper has to have a decreased energy gain nature for this to be the case
#1136667434741399582 message
Single user, single day of research. More information needed.
@odd berry I answered the Lucario thing somewhere in here
Thank you, I guess the tier list will change after the energy research is done, I feel like energy skills that fill the whole team energy up when triggered will be very important (wigglytuff to S?)
If the tier list is for late game ingredient magnet will get outpaced by charge energy s
Depending on if your pokemon have +ingredient subskills/natures
Magnet can get up and running right from early game, and has improvement into late game as explained in the tier changelog
Besides the best ingredient specialists do rank above the magnet skill mons
Makes sense, so this is a mixed early/late tier list now
I'm trying to make it more for everything. Before it was pretty exclusive to late game, now I'm including more that's good at any stage
i.e. the whole top tier redo
Yeah definitely more useful for the everyman this way
Do you see anything in lower tiers that could be ranked higher once at later stages?
I'm trying to see if I missed any but doesn't seem like it
I'd have to do some math but if charge energy s works out better late game rhan ingredient magnet then vic/ttar would go up and Kanto starters would drop
But I'd wait on the math before doing anything as right now the Kanto starters definitely outperform
Also wiggly might be very very good late but also math dependant
I can see the logic. We do know that kanto starters are good now and still would be far into the game, whereas vic and ttar have a slower start but likely peak higher. Correct me if I'm wrong, doesn't energy charge only matter for when you have a minus nature?
if freq is based on energy now then it matters regardless
That and you really need a good build for main skill to become reliable
Oh right yeah
And from what threshold it starts to become relevant, if any
looking at skills, what is buffed matters a lot more imo
-help should always be avoided
but +help -ingred/skill is as good as +help -energy for berry specialists
Energy is relevant at all points in time now unless you get a proc right before you go to sleep. This is assuming that energy over 100 is a benefit over 100 energy but that's also hard to test
Otherwise there will be diminishing returns
did people figure out if you can get your energy above 100? and if yes, how it works?
It's by having the skill proc when you're close to/at full
e.g. a 13 energy heal when a mon's at 95 would take it up to 108
ahh ok!
thank you Azul
do you think Sylveon will go higher in the tier list now, since energy nerfs?
Noob question, how do I view the latest results?
Also I thought nature's were only 10% not 20%
Aka energy down would give 90% instead of 100
energy recovery down is ~12% empirically
actually getting proc before sleep isnt even that bad possibly
my energy recovery down mons woke at 88% instead of 100% with a 100 point sleep
energy is only recovered to full after sleep session so pokemon still use energy while ur asleep
not sure if other multipliers differ or if it's supposed to be 10% and currently bugged
20% would be game breaking
I reported it either way
my mons were not at 0%
so they should've woken with more energy
but they didn't
Agreed
they can fall to 0 during sleep
hence y u were at 88
Recovery should equal new added energy, not percent energy needed to recover
idt that's correct
I woke with mons at 100% every day
if what you said was right we would never have 100% energy lmao
As in 100 new energy would be reduced to 90
this
anyway it doesn't make sense to me that mons lose energy when you track sleep
and it doesn't make sense mathematically with the recovery of my other mons either
I think they lose energy because they keep collecting.
The other thing to consider is that ingredient magnet Pokemon aren't as reliant on their subs/supports. The main skill collects just as fast regardless
But the ceiling for like a ttar with 4 pokemon with helping bonus pumping out ingredients at 120%+ energy is nuts to consider
It'd depend on the info we gain regarding the patch and how much energy's effects have changed. It could go up to A depending on the results, but unlikely to be S due to lacking performance early on, until it gets enough investment
It seems to be from my observations anyways
Proof of this, my larv this morning
Oh wow, didn't even consider this
I generally have 92-96 as sleep scores and my mons have always recovered to full
so I don't think that's correct
literally the only exception ever was my ER- natures
Hmm also true, I wonder if it snapshots energy while you sleep or if it just assumes collection rate at 0 energy
Like if you have a 100 energy Pikachu and a 0 energy Pikachu, who collects more while you sleep?
no I think the game just caps you at 100 and that cap is lowered by your nature as it stands
and it shouldn't be
because then ER- natures never hit 100
which they should if you rest enough
I think -er nature as reported in other thread was -20
And if your mon only went to 88% that means it had a little left over?
my experience says ~12%
unless it's 20% and the rest was my leftover
I could have gone to bed at 8%
I didn't check, but I know I was some % above 0
-20% is busted!
Hmm since you're running -er maybe check tonight energy before bed, this should be easy to test
that said, nature modifiers at 20% are busted
Yes agreed
The worst part about the er natures is that the negative is bad and the positive isn't even good so the pool of acceptable natures is so much smaller now
anyway I am not running this on purpose lmao
I don't have any other Eevee
got unlucky
ER- as it currently stands is the worst
you basically NEED a skill or subskill to mitigate that horrid downside
I think ingred, main skill, er natures are 20 and help is 10. Makes sense as the subskills for help have numbers lower than the other comparable ones
Well I choose -er mons on purpose because I could recover to 100 every night aka very little negative impact.
But just a theory for now until we actually get data on ingred/er/ms
Now they permanently decrease by 20% maximum recovery. Literally a best in class to worst in class nerf.
Help speed might still be worse but it's really close
Why is help speed bad?!
-10% speed that you can't even remedy
It increases your help frequency
no help speed down is bad
Sorry help speed down
help speed is great
Haha I was like uhhhhh everything I know to be true is now wrong 
Yeah the energy changes and nature fixes are really screwing with teams
They need to tune back -er to 10%
Feels bad taking -main skill on my charge energy s pokemon now that I know the skill is actually decent
20% is ridiculous
now i'm looking at nature with no changes like "you aint' as bad, at least any change won"t affect you !"
Same lmfao, I just went through the same thought process this morning
Some pokemon I had counted out are back on the menu
Exactly, you can't nerf it haha
Especially because-exp is now -pokemon exp
Are these patch changes listed somewhere?
Yes, in japanese apparently
Hmm google translate?
nobody did a post about them in english ?
There was one buried in one of these threads I think, a screenshot of the Japanese app
i would be surprised nobody translated it
That is messed up 
its speculation
it could be that sleep score is separate from energy regen as well
or that there's a modifier for it so its not 1 to 1
It is 20%. Pikachu and Bulbasaur both had 0% energy when I went to bed. 95 sleep score, Pikachu recovered 19 less energy than Bulbasaur.
Similar to what I saw yesterday which was also 20% rounded up. Someone else saw 20% rounded down, so there's some hidden decimals somewhere probably.
I don't know if it is the same as EXP down, but it's not exactly a flat 20% i don't think... EXP Works such that if you get a sleep score of 100... and you have an EXP down helper... that helper only gains 82 EXP.
Rather than the flat -20
📌
We are doing this in the sleep mathcord. We have it in the announcements! it's another sleep server but more dedicated to specifically data gathering and testing instead of being more general (and a lot smaller)
good pinning lol
how come a couple of my Energy Recovery Down mons have the same morning energy as the ones with no energy bonus or negative? does exp gain nature give energy too?
That would be a weird twist
Did you make note of their energy levels when you went to bed?
You RECOVER at the same rate
but you burn through it faster
So if you slept and they were both at 10% then they should both wake up at 90%
-energy will get through all that faster though
everyone was at zero by the end of the night. I just meant the energy they start with. 3 of 5 mons had 49%, wartortle either energy Recovery has 74% and Squirtle somehow has 61% . only been an hour or so since I woke up
they don't have the same in the morning.. today my energy down mon had 20% less
they just fixed the natures today.. the jp app actually has patchnotes
just in english they didn't put it in the patchnotes
not sure whats giving this Squirtle a litle more
They don't seem to use energy at different rates
Yeah energy is used always at the same rate, 1 every 10 min
Nature affects recovery
Did an energy boost skill trigger on it
no skills trigger yet today
jigglypuff skill does a blanket 7 for everyone
Wartort has the bonus recovery nature, so +20
Hmmm let me check but I am pretty sure this is true. let me double check
Better safe then sorry
my gastly has excactly 20% less than the rest
same as this morning
it's -recovery and +help speed
and it did not change the entire day
it basically means if you have a -recovery it gets 80% max energy if u get 100 score
Well 80 is the amount overnight though 100%
so energy neutral gets back 80, energy up would back 96%? and down would be 64% recovery?
If I am reading mathgeek right and mathing right
Yesterday they changed it to 80 energy per 100 sleepscore instead of 100 energy per 100 sleepscore
was this with energy up mons though
no the gastly has energy down
the rest has energy neutral
the rest of the team got to 100
the gastly got to 80
I can't trust it without a screenshot but energy F'n weird
so both are at least for me confirmed
i wouldn't be surprised if bug or something
if an energy down would only get 60% they would be totally unusable lol
but i can check tommorow when i wake up
100% it was at 80 energy though
and i don't have any energy mons
If an energy down pokemon goes to sleep at 100 energy does it wake up at 80?
I would assume not but if they capped it then that's the case
Count the before and after nature and how much sleep score you get for the down energy and an energy neutral mon
is the way
i don't understand what your saying
but i'm not changing any of my mons out i have a team i use pretty much the entire week
my score is always between 95-100 i sleep enough most days
i have two eevees with -energy so ill test tn
You can also do a nap to get the energy recovery down pokemon up to 100, or test if it caps at 80
i was going to test to see if energy drops during sleep
Like if your pokemon is at 20 energy when you go to sleep and it regains 80 energy will it be at 80 or will it be at 100? It will be at 100 is the answer unless that's also recently changed.
This would be a great test
so with the -energy.. 1 hour before my bedtime the gastly is now out of energy
if it charges to 80 again.. when i wake up tommorrow. that would mean - energy would loose you 1 hour of farm only
which is not to bad since you could swap to something else for 1 hour
i can report back tomorrow
It means he's less productive the whole day as well
how much it has after full sleep
Hell bring about 0.3 less helps per hour for the 16 hours of the day
that would be worst than -help speed
and on the other hand +energy would be better than help speed if that is true no?
Unfortunately because +energy can't bring you over 100 as long as you get a full night's sleep it's not great either 😔
i heard people wake up with more than 100
but i guess we need someone to confirm it tomorrow
If you get a proc from a skill early you can go above 100
My larv started the day at 112 but that's because his main skill hit right at the beginning
but if less energy also means less help would -energy not be the worst nature in the game
they really need to be more transparrent about what the stats actually do
so we can stop speculating
Question for discussion, with the energy changes, how is wigglytuff line not S Tier? It’s energy to every mon including itself. No rng required?
bc it’s still unknown exactly how energy works
-energy might be the worst but I'd guess -help could be worse as well, more data is needed and numbers need to be crunched
Yeah pretty much we just need more data
-help is surely the worst
We know the pokemon in s tier are amazing, the +energy mons I would guess could be the best late game but we won't know until we have more data. Can't put things in S on speculation alone 😅
-energy at least can be solved with energy skill mons
Yeah it's true although you'd be preventing yourself from going over 100. But we also don't know if that brings any value yet, just so many unknowns
need more info on skill frequency as well
gonna be crazy if -speed of help goes from being F to S
We need more information on if the % of energy you have effects your frequency because people are starting to assume that is the case again.
People are making a way bigger deal out of energy than necessary if that is not the case. Even if you have energy down and are at 80 after, that's only like, an hour or so during the day it collects less than usual because it'll only be at 0 for a little while. It is not that bad compared to something that just doesn't have a good frequency to begin with.
That kind of disadvantage is easily covered up by the energy skill 'mons and makes them situationally useful... but nowhere near S tier.
testing this atm with two pokemon of the same level same frequency
i have 1 eevee at 80+ energy and another below 50
Ok cool, I just also wanted to make sure nobody was being rash and making that assumption again because I've always doubted it strongly. I'm definitely open to it with evidence though
past 2-3 hours it’s been pretty similar but very low sample size
Honestly I think one thread that needs to be explored is the tapping bug could have been related to energy but it also could not have. Could have been like "oh energy wasn't affecting frequency with app open let's fix" but no idea. As everyone else said, need more testing
I have a study in the other channel, it for sure affects it we just don't know by how much
i can tell u 1 thing
my gastly had 0 energy for 1 hour
and still gathered the same ammount of berries as my others
so u still get things with 0 energy
You definitely still get things it's just less
I can tell you one thing, my larvitar collected 0 things in one hour at 11% energy but in every other hour interval throughout the day every single other pokemon that I had collected at least one thing each hour
That's 75 data points where the only 0 collection was in the final lowest energy sample
the best thing to test is if you have 0 pokemon of the same species and level with different energy
that would make things more clear
The experiment for those who didn't see, the data is quite conclusive on whether or not it is a trend, less conclusive on how much, quantifiable speaking, it actually matters
True but if you look at the first half of my experiment and the last half, that's essentially comparing the same Pokémon at >50 energy and at <50 energy and the results are quite clear
Every pokemon performed worse with less energy
im reaching a similar conclusion
the drop from >50 energy to <50 energy is v noticeable
Yeah im not sure if there's a break point somewhere or if it's linear, I'd guess linear but idk how to prove
i’ll see tmrw
going to have 1 eevee start at 100 energy and another at 80
earlier it was at a similar rate though
Yeah it ebbs and flows. I thought my experiment would fail as it went up for the first 3h but that's just variance
Thanks for testing, p sure I almost got divorced yesterday for putting so much time into tracking help 😂
You need a better partner who supports your meta gaming haha
For the cause!
Is there an early game their list
That's me btw
Where do you see it having early game included?
the text in the pinned post mentions early game and stage 1 evos

Not sure if they copied it from here or some other discord but here’s something on Twitter
They took one of the older versions and recreated it in my Sleep template 💀
Ur famous now
My first time using this twitter account and it's to start drama 💀
I reckon they saw that Reddit post, which gave no credit to the original creator i.e. me, and thought it was fine to do the same
Outright copying the list and cloning it with my new format is yikes behaviour
Not to mention putting their own watermark on it
Both are still incorrect butterfree is a class on its own SS tier for me😁
Should I just evolve the mons which are good on the list, or must I farm some good secondary skill or stat first?
how picky should I be?
For specific helpers ask in #rate-my-mon-or-team. You do want at least some good sub skills (the earlier the unlock the better) and an optimal nature
it only got to 80 again
from 0
also exp nature works now
from sleep i get 100 exp for full score
i have 2 with exp down
they get 82 exp instead
so the exp nature does now effect how much exp the pokemon gains every night
that means for early game +exp natures are not that bad anymore
not the best but a nice bonus until you have maxed out teams
my wartortle energy recovery nature lasted waaaaaaay longer than the rest today
before running low
that might be one of the better natures now? if it's +20%, and there's a curve with frequency going down as energy goes down...energy is very valuable
that is assuming you don't sleep like crap and actually get 8.5 hours and all mons go to 100% energy regardless of bonus
did the wart have more than 100 when you woke up?
or did it have more energy at the end of the day than others without the + nature
it has energy recovery + as it's nature
so everyone got 80ish and it got 100
no skills proc that gave energy today
the nature is just that powerful
Every mon gets to 100 for me without a +nature, so you either have the rest of your team with -energy or you didn't get a high sleep score
oh yea my sleep score was poop, it's a crutch I guess for people that get bad scores. useful for me tho
or maybe useful for mid day naps to refresh energy ? or does it only proc on the main sleep
all of my mons without the energy recovery got 100 today
they all where at 0
you must have slept good then
only my gastly had -energy and it had 80
yes i get the full 100 score most days
each point should give u 1%
so if you get 100 you get 100% and with energy down 80%
also if you nap.. and get like 30 score for the nap.. that gets deducted from the possible 100 and you could only get 70 at night.. you can't get more than 100 score a day
i do think if u only get 7 or 6 hours of sleep a night it should be worth
sorry if this has been awnsered, but is the positions within the tiers important?
Yes
That particular one could go either way. Butterfree has easier evo requirements while Raichu has slightly better base stats
Raichu needing a thunderstone is pretty rough
Ditto should prolly go below kanto starters, I'll fix that for next update
what are the odds of ditto dropping slowpoke tails?
It's a Lv30/60 ingredient and not a base right?
It's about 1 in 3 odds of having it for either ingredient drop, 1 in 9 for both
What's Ditto's specialty?
Ingredients
Ok, I was gonna say Slowbro/Slowking's ease of access compared to Ditto's rarity might make them worth it, but Ditto getting double Tail drops is kinds big
Cacao is a good starting ingredient at least
I still don't know what the concensus is on energy recovery so maybe Slowbro/Slowking skill is actually good
(Energizing Cheer S)
i kinda get all the S tiers.. except butterfree.. what makes it so good?
also about the energy pokemon keep gathering at 0 i know that since it tested yesterday. and someone actually said the more energy you have the better stuff you get and it can go above 100.. so energy might be one of the best skills.. at least the ones that boost the full team
Early evo, really good base stats, good main skill that's made even better by getting an easy +2 levels
Are wigglytuff and sylveon on S tier because of their main skill (give energy to all mons)? Would having 2 of them in the same team still be a good combo?
nvm didnt see the latest ver lol
i know it evolves early.. but itgathers mostly honey and lumberry.. at least early (until level 30). yes the skill is very good.
It gathers any ingredient you unlocked with the skill!
lumbery is at least according to the spread sheats the worst berry tied with pamtre.. and honey isn't in any optimal recipee either
Wdym honey's great
so it gets u a lot of stuff.. but the stuff ain't that good
It covers cheap recipes in both curries and deserts, while being one of the main ingredients for the endgame desert dish
Lets say you unlocked apple/milk/cacao and honey.
Your caterpie can drop all of them with a 25% chance. Drops 6 ingredients each time the skill proccs. Else it sometimes collects honey
honey is basically only used in desserts
so if you have any of the other 2 your screwed
It's also used in curries
i'm just going by the spreadsheet for that was posted by the optimal dishes
i know the skill is very good.. but thats about it imo
A low value berry doesn't really matter, unboosted they're all within similar enough values for most of the game. Besides, bug is a very limited type, Caterpie is by far the most accessible and the other options are really rare
i guess i can see that it's the most accessible bug pokemon don't really see how it is better than lets say Charizard but i guess tier lists are subjective
just saying for comparisson. charizard has the same skill.. a better berry and the ingredient. is used in all 3 optimal dishes of all 3 types of food
don't see how butterfree can keep up or be better
To begin with ingredients aren't even the focus of the line. Even then honey is the starting ingredient, and early on it's enough to carry weeks. The other two drops are common across all dish types, at all stages of the game
yes but i do the charizard butterfree comparisson because they serve the same purpose
basically
and i just don't see how butterfree is better
Honey is used in a lot of high end desserts
No not at all, they're two different specialties
Charizard's probably the worst of the kanto starters, not a single one of its ingredients are involved in endgame recipes
the spreadsheet for optimal recipees says bean sausage momoo milk and fancy apple would be the best though
because you could use them in all 3 types of food
They need to standardize all nature buffs/nerfs to 10%. -20% energy at the start of the day is 💀.
Ah that's using all 3 at the same time. You can use them both individually and in pairs for each category
i can see butterfree being good on bug week that is also dessert
i can see it being S tier there
but if you don't get bug week or the other 2 dishes it seems not that great to me
Charizard's niche is x2 bean sausage
Yeah unlike the other two starters it drops off once you're able to cook with a much larger pot
It's used in far less recipes than honey
bean saussage is basically used everywhere except desserts
Actually that's a lie, it's used in more low end recipes than honey is
Exclusively for low-end recipes more like
but than your saying butterfree is an early game pokemon which focusses on late game food
which is more contradicting
You've misunderstood it sounds like
^
you mean honey?
I've been showing both early and endgame usage for it
No on this comment, which is not the point I'm making
i just don't see how it can keep up with the other evolutions.. yes it will take "longer" because butterfree evolves much earlier.. but thats about it.
Honey is definitely not the best ingredient but it can be used early. And mainly deserts.
Sausage is a better ingredient generally speaking imo.
If butterfree would be a ingredient focused mon like charizard it would be below char i think, or same value. Early evolution is still great.
The stage you're talking about is something we're a month, if not several months away from. I explained yesterday how I've been pushing away from tiering for one specific point of the game to make things more inclusive. Butterfree is great at every stage of the game, performance being backed by several users' gameplay and testing.
i know it's focused on berries.. but bug berry is the worst. imo it really shines in bug dessert weeks.. but if u have any other week it's mediocre but has also a great skill.. but i just don't see how it's the best of all pokemon.. it seems more niche to me even if it's the best in it's niche
And butterfrees frequency x berryvalue x2 does keep up with late evolution mons like walrein and slaking.
I disagree, sausage has no usage at all in higher cost recipes
idc how bad my Pokémon is, a shiny will be on the team no matter WHAT
Looking at your cooking pot, i can tell you most of the time you can not cook those high end dishes
Pot size 15-24 is doable every day. Not now but midgame. The high end recipts are only useable on sunday most of the time, so dont value them too strongly
Of course not, you don't even have a large enough pot to sustain it. Waido's argument is Zard is better for late game when you have access to all evos, which if anything it's worse at that point compared to other ingredient starters
no i don't argue zard is better late game.. i argue at the point where u can evolve it to zard it's better
because it takes until level 28? if i'm not wrong to get a zard
I see. I was talking generally. Not towards a specific point in time. Char late game might fall off a little and butterfree may gain some value
Again, berry base values hardly matter when comparisons get flipped on their head by weekly faves. Even if both lum and yache were there, I'd much rather use Butterfree over Altaria as the former's stats are so much better
i guess my point to sum it up is.. it gives you very niche materials.. honey and the bug berry.. and i don't see how that justifies it being the best pokemon in the game
thats what i'm trying to bring across
i love you for that xD
#TeamHoney 😔✊
And my rebuttal is honey is more consistent of an ingredient across the whole game than sausage, lum berry's low value is hardly a downside with such good base stats (if anything being a niche berry makes it better), and there's nothing else that is good as early on while staying relevant the whole way
it's ok.. i'll leave you with your honey alone
What about Butterfree vs Venusaur? 
Different roles ofc, but Venu has really great ingredients. Potato and tomato are great, both far better than what Zard's stuck with
It does take a while till it can access those, but once it does huge stonks
stop hating on zard.. i didn't even wanna make him the bar to compare too.. i coulda picked any other of the S tiers.. since i personally think they are all better than the bug
ok that out of the way.. i actually think it's a good idea to make tier lists for the different islands at some point
since the next islands are all "fixed"
meaning the current tierlist is kinda only "true" for greengrass isle
fiery herb is great too tho
(zard)
Too early for that I reckon, most users are still trying to get off the ground
yes but when most people switch or are about to switch
i guess im biased towards fiery herb because i've been using gastly since day 1 pretty much
Gastly gets guaranteed x2 fiery herb, char has a chance of not even rolling it
Besides the only change is berries. It's not worth making 3 more copies of the list just to bump some mons above the rest
fair enough
i forgot how good the grass berry is
isnt it the second best one?
but berry strength is double
It makes more sense to look up what types are favourited for that island, and just pick matching mons from what you own
so berry mons with the right berry get so much more rp
Join the Mathcord, we'll find a place for you to publish your tier list in a more formal fashion
Instead of just "in a discord thread" it can be "on sleep-db"
So it's easier to combat and update
Sounds good, where shall I post it?

I can make a channel for you atm
Make it more accessible
Kk
Is that a public or private channel?
Public
👏
We have a publishing channel now
I noticed dodrio is S tier. Worth using a master biscuit on if it appears?
Sausage team 👍
No. In the long run it's better to catch a Doduo and evolve it
Thanks
A Dodrio evolved from a Doduo will have a +5 carry limit compared to a Dodrio caught as is
Until a legendary/mythical appears, I can not see a good use for the master biscuit.
Good to know, I'll hold on to it in later hopes
It might be worth using master biscuit on the no-evolution pokemon
They all require 16 friendship points to befriend which is kinda hard to get to since they are rare pokemon and can get full easily with regular biscuits
In the long run it might be more useful to spend sleep points on more biscuits to allow for a more robust team that can be used now and for the foreseeable future.
Would a master on a ditto be best?
I used my initial first week bonus of +600 each day on a master biscuit and I'm saving it for a Ditto or an Absol
Again I would only use a master on a legendary
4k sleep points is 40 days of points for free play.
Do we know if legendaries will be hard to catch? Cause they might just be guaranteed with events or something
We do not know...however seeing as the rest of the game is very resource intensive I would be pretty suprised if legendaries are insta-catches.
They way I can see it work is the legendary will appear for a period of time. It will have 30 bars and you will encounter it at a reasonable rate to potentially catch it with many days worth of attempts. Once you catch it, it will not appear any longer. If you fail to catch it after the period expires, it will not appear until another event takes place.
My assumption is, events will last for a week or two, each day has a chance to spawn the legendary in the morning
The next thing that might occur is that it will have roughly 1/3 more friendship than an evolved mon
And can realistically be caught with luck or with Master Biscuits
That is, if they plan to rerun events
Id imagine the allure of legendaries would run a bit thin if everyone was guaranteed one, sadly
most games like this repeat events so new players who didnt start on day 1 have a chance to catch them later
That's fair
I personally just feel like the no evolution mons are rare enough to find that at this point in the game they're probably the most worth mons to use master biscuit on, and since legendaries might take a while to come to the game I feel like by then I won't be using my non-bonus biscuits on regular mon anymore
Like, I've been looking for an absol since the game launched, I toss and turn in my sleep so much that I've been getting nothing but dozing styles but still haven't seen it
yea eventually long time players will reach a point where its not worth it to biscuit a caterpie
i think just stockpiling biscuits after you get the essentials and replacing bad mons with potentially new ones is what youll be using most biscuits on after like.. 3 months of play or so
Yeah, like personally once I get one of each berry specialist + magnemite for belue berry I'll only be using my biscuits to replace mons in my box that have a speed of help- nature
and, the mons retaining their friendship gauge if they get full before you befriend them the next time you see them is nice
definitively
Just follow my thread here and prove you why #1135459507959496802 I'm gathering a potential butterfree team on my berries team
You underestimate the early high limit and sub 50min frequency of a level 8 butterfree
Whether be negative help of speed or not
Ss tier for me
And at least 8 free ingredients at level
i'm running 3 metapod 1 pika 1 squirtle
the ingredients you get is rly great
for a berry team
so you don't have to switch teams to get ingredients for your lunchs
energy doesn’t go down during sleep and 100% affects production rate even during sleep as well
getting a +energy all skill proc before sleep isnt even bad
+energy skill mons might be A tier
They've already moved up there in v11, which I posted in the mathcord announcements
oh. i just checked the latest pins in this thread
Is this another discord? Is there an invite link anywhere?
It's in #server-announcements
yea theres one of those too
If I make an article on screenrant about this would you be alright if I quoted you in it? Is there a reddit post of this to link it?
@torn whale
I'm doing the latest updates to it via Sleep Mathcord now. It'd be nice if you referenced there too as some interesting research going on
Yeah I can totally do that
Just thought I would let you know before diving into an article on a clickbaity site
Tyty 
Lol and it's not even an early game tier list, feel like the magnemite line is unusable until we get big enough ingredient gatherers 😂
I have a basically PERFECT magnemite
and it pisses me off because I can't use it
I can't even fill up my good camp ticket pots yet
I have quite a good mag too and I keep having to bench it for random mons I'm gonna transfer because I can't support the extra pot size 😂
The pot size stacks btw if you get multiple procs, +14 this morning drained my ingredients but also hit an extra tasty, I wonder if extra tasty is based on number of ingredients?
hmm that's interesting
i also had a +7 ingred proc and had an extra tasty this morning
Oh btw was that your research post on energy and helping speed on Reddit? How much do you think Sylveon and Wigglytuff benefit from that?
I got extra tasty without even filling my pot all the way tho
I think I put 15 ingredients into a pot size of 27
I'm using a good camp ticket with magnemite and two ingredient pokemon and I still have 63 ingredients after lunch today. But Sunday will destroy that.
so I tried asking yesterday but I'm not sure what's giving squirtle the bonus energy. he was at zero before bed like everyone else . screenshots taken right now 30 mins after wakeup
did he maybe level up and get bonus energy?
does everyone else have energy down?
hmm then idk. leveling up doesnt give bonus energy though. my eevee went from level 2 to 3 but only got energy from sleep points
hidden natures??

How much energy is he at now versus the others?
And what did you regain this morning?
the other pokemon have energy down then
THE OTHER 3 ALL HAVE ENERGT RECOFERHLY DOWN
wow I didn't expect my other 3 team members to all have the same freaking nature lmao
Hidden nature: user error 😅
Yeah haha, I'm not exactly sure on numbers though, would have to do some math and get some more data first. Could be significant though
Oh yeah you mentioned Magnezone, that might be going down a tier since it doesn't really feel as powerful as the other S tiers. Competes with Raichu for a thunderstone too
💧
Yeah feels like it would be good ultra late but I'm struggling to figure out how to level it there in the first place 😅
Thanks for the update! I think Sudo is atleast B tier and Wigly can be really good especially if you have mons with er-.
I am going to file a complaint against the er- nerf. I can see a 10% decrease but 20 percent?! Starting the day with 80% is game breaking.
Sudo isn't any higher bc it competes against Flaaffy, who can still evolve
More like it fails to 😜
wait, nature effects more than sub skills, even golden ones? is it for all the cases like skill trigger?
What do you mean?
i mean skills like energy recovery bonus only give 12% increases. unfavorable nature give 20%. then what about the help bonus (5%) vs help speed decrease and skill trigger s/m vs main skill chance decrease.
energy subskill applies to all pokemon
same with gold help bonus
so the subskills outweight the effects of 1 nature
ty
THE ENERGY RECOVERY NERF IS NOT THAT BAD.
I went to sleep with a -energy chikorita that had 12% left. I had an Energy Recovery Bonus on my Squirtle and I got a sleep score of 98. I woke up with 100% energy
Has anyone considered the role Marowak fills?
- You can't have a full team of ingredient gatherers
- Double favorite berries are a good alternative to ingredient
- Hollow has a fix favorite berry types
- The only Berry specialist that has a favorite berry type of the Hollow snorlax is Marowak
Or typhlsion
Or however you spell it
considering it now... considering 15%.... considering 50%... considering 99%... considering complete
marowak could be useful on taupe hollow
All I'm saying is it's niche but important. Knowing what i know now I wish I infocused on cubone more in my first week
Marowak is on my list for the Figy Berry and Warming Ginger.
idk if someone tested it or knows how.. does energy +/- also impact the energy skills? like if you have a skill that gives 12 energy would it give more/less
my energy down wobb gives 12 energy to itself vs 14, so +/- energy does affect energy regained via skills
thank you.. does it give 12 to every1 or just to itself? basically does it effect energy gained or the skill
yeah but i mean if it triggers on someone else does it give 14
or does it give 12 to the others too
ok
well than pokemon with energy skills and +energy nature are probably not that bad
i was thinking energy + is one of the worst natures because if you get full score you would always get full energy.. but if it affects skills certain pokemon wouldn't be too bad with it
So like if you had a Wigglytuff who buffed other people's energy with Skills... I don't think ++Energy Nature would give more Energy to other pokemon in your team if that's what you're thinking.
However... If you're a Napper and you don't do 1 big full sleep ++Energy Nature is very very beneficial.
for wobofet maybe not.. but if u take any pokemon that has charge energy S. like doduo.. it would always give itself more energy
because with skills you can go over 100 too
so it's not entirely "wasted" energy
Yes - And you can go above 100% - But i dont know if it's known that it provides any extra benefit to speed / frequency though.
well if u have more than 100 it will take longer to reach 0
I suppose it just likely means they maintain a higher pace throughout the day meaning a net positive and increased gather rates for longer period of the day = more net Snorlax Strength
0 doesn't matter because the pokemon still gather.. but i imagine if you would have 20 all night you would gather more than if you had 0 all night. because the energy charges when you wake up
so basically you will have more energy at night when you sleep
yeah basically this is what i mean
Cool - On the same page then 👍
Also consider, if your pokemon ends the day above 100 energy because of some nice skill buffs there is no downside to switching it out overnight if you want to have a different pokemon recover energy besides the overnight help
So it sort of gives you a nice buffer spot to maintain energy levels across more pokemon
Might be missing something but after looking over the eeveelutions, why is vaporeon A tier?
Likely in-line with the logic that ingredient magnet is strong, but i think it'd be outclassed by the Squirtle family ingredients-wise...
It's a carbon copy of potential ingredients, list, but... It does have 'Skill' specialty going for it vs. the Squirtle Family being "Ingredients" focused.
It's the only "Water" based "Skill" unit with that Main Skill
It's an ingredient magnet pokemon that doesn't get 2 berries or 2 ingredients, it seems like outclassed for everything? Are we sure skill pokemon proc skills more?
I was under the impression that all pokemon got ingredients and skill procs at the same rate. Berry pokemon had 2 berries, ingredient pokemon had 2 ingredients, and skill pokemon had access to stronger unique skills like cooking pot, strength M, cheer etc
But I could be wrong
I think "Skill Specialists" have a greater chance at skill procs, but I can't say i have any data to back that up.
Yeah I keep seeing people say it but never see any studies etc. My magnemite only procs marginally more, maybe even less than my Pikachu and it even has a main skill nature
So anecdotally I haven't seen a difference but that's obviously not a fact
I hope data mining will soon bring clarity on this
my lvl 10 bonsly with skill trigger M has been slacking for 2 days
while doduo triggers her skill 3 times in the morning
But honestly if there isn't a difference I feel like vaporeon should be F tier haha
As the worst ingred magnet in the game
to be fair to vaporeon it also has the potential to roll cacao which is a really good ingredient
Also I feel like energy going over 100 is a bug. Every once in a while (when fed or maybe app closes) energy goes back down to 100
My bellsprout was at 112 when everyone else was at 100, now he's at 96 when everyone else is at 93
Hmm good spot… that could be…
Would devalue energy gains again but not enough for them to be bad, do we have concrete data about snapshotting energy when you go to sleep? Did someone test with a high and low energy mon?
do you mean nature wise or?
Sorry I meant main skill
Because then morning procs would be a waste
Unless you had energy down 👀
if a pokemon could get turboboosted by going over 100% it could be interesting
Makes sense tbh
It is how overflow is currently perceived with the power only coming from berries
Yep inventory up is actually quite nice for ingredient pokemon
imo berry down nature on a good ingredient pokemon isnt too bad especially for cases like this
You mean Help Speed-? Would be curious whether it boosts Inventory Up sub-skills value for Ingredient finders… so many factors though
berry finding down
help speed down just a bad nature imo
There is no Berry Finding Down unless you mean Ingredient Finding Down.
heh am i deluded
appears so
yeah you're right im just wrong about thinking berry down
Help Speed Down sucks in general, but you would at least ensure you kept what you found for primary Ingredient Finders… I just don’t ever see Speed down being good for anything lol
ima be honest i genuinely thought berry down was a possible neg nature
Eevee teams have been putting in work from other users' testing. It's a great source of high value ingredients and would only get better as you unlock more. I do agree ingredient mons with the skill are better and that's why they're higher
Wouldn’t speed down also lower ingredient collection rate too pretty much making it almost always bad
Interesting, I can agree eevee in general is great but I feel like I'd be building a sylv/jolt/esp far before a vape
Perhaps. Way I see it Vaporeon is an extension of Eevee unlike the others
i definitely notice a major difference in skill procs
2 eevees 1 ghastly 2 diglett team
past 2 days
5 eevee skill procs
1 ghastly skill proc
0 diglett skill proc
both eevees + 1 diglett have +main skill nature everyone else has neutral nature regarding skill
it’s hard to test exact percentages bc energy/frequency play a significant part in a skill proccing
Why is persian better than raticate and slaking?
cat > rat or monkey
that's all
You also get this if you don't sleep.. if u haven't touched the game for half the day and log in you also get that.. I don't know but there has to be more testing on that.. if it actually auto feeds and you don't loose out on clicking. Than carry limit is kinda pointless?
Dang you got me curious and I looked up some of the normal types, raticate isn't as bad as I thought! It seems all normal types are kinda bad
Slacking pre evolution might be better than the main
Like vigoroth gathers faster than slacking
Yeah I saw that too
But it only gathers as fast as raticate with a much smaller carry
Are we sure slaking shouldn't be below raticate on the list?
It has ingredient helper which is a massive plus
Arguably the best skill out of all berry specialists
I wonder though if evolving to slaking would be a downgrade
I guess I'm not sold on magnet, charge energy would help raticate collect berries at a much faster rate (its base speed is higher) and carry limit means more ingredients overnight
It sure looks like it
Yeah besides carry capacity it just looks worse unless I'm missing something or there are hidden multipliers etc
Do we know of the capacity even matters
Like if your capped it seems like Snorlax get auto fed what is spilling over
Although it might just still be buggy
carry limit might be more important for ingredient specialists? idk what happens to ingredients if youre full, does it just keep them and only find berries afterward and feed them to snorlax?
I can tell in the morning when everyone spills over my ingredient mons drop like almost just ingredients
I feel like it just tosses them but I have no proof
I've had ingredient specialists only bring berries in the morning
Might be low sample size but people should take a look on it

I think it fills like normal and then once full berries go to snorlax, ingredients get junked
Maybe it feeds the Berries in the bag until there is just ingredients.. but it seems like it is more important for ingredients
Otherwise there would be no point for carry capacity
This is what I'm trying to bring across.. it seems like to me there is no point
Unless you don't play daily xD
if ingredients get junked thats kinda... 
Well we really need the devs to be a bid more open about mechanics
Labbing all of those things is kinda a hustle
It's almost certain ingredients get junked I think
They don't contribute to the snorlax strength and the ratio seems similar to what I find throughout the day. They don't replace berries in the inventory because people have reported odd numbers of ing on mornings and both would replace
Actually yeah, no other option makes sense, they have to get junked
I guess either way for non ingredient mons the carry limit seems less impactful
i guess it depends on how long you sleep/how often you check for drops
Honestly.. for a berry gatherer especially with low carry limit.. speed of help + and ingredients - might be the best nature
Idk I'm psyched for my rat to evolve, I'm always short on apples and I'm sure like 4 get tossed every night, it definitely would add up
My Pichu gives me enough apples
Especially because for desserts the only recipies I can make are apples 😅
I'm running Pikachu rat and one more apple gatherer and it's not enough apples haha
Idk triple apple might not be bad, it's used in a lot of dishes, even late game, and there isn't a pokemon that can reliably get a bunch
But I'm. Not going back I'll evolve that.. it has good skills and is shiny..
But low-key the rolls on the ingredients matter probably ones u get them high enough
Yeah I would be fine with double apple.
But my team doesn't have egg gatherer
So for my personal squad Pichu with egg and apple would be best
Yeah I thought I was fine with my bellsprout but I looked and it didn't get the leek roll 😔
Yeah but I'm not really switching teams, trying to keep everyone for the long haul. Imo switching for favored berries might help in the short term but will hurt long term progress
It's kinda steep.. level 10 u unlock in the first week which is the first milestone.. but 25 for second skill and 30 seems so long away
Yeah I personally have a 4 fixed team and 1 maybe be a switcher slot
Yeah the gap from 10-25 seems huge. Hopefully there are some evolutions in the middle
Probably makes Gengar even better
when I see larvitar Evo at 23 
It evolves at 19 the Gastly and if u have the link cord u could evolve again
But I really feel like the sleep exp needs to get buffed
Or we will reach 100 or let alone 50 next year
😂
Rip for those who have golden skills at 50 75 and 100
sleep XP at 10 or 25 seems to be rly strong
Wait you get more when you are higher level
To me I get consistent 100 for all and they are not the same level
I'll reconsider Raticate and Slaking's placements, problem is the latter's missing ingredients on Serebii
Yeah and the exp per level for larv is insane...
what do you mean ?
I'll check from the other thread what they've found on these
Every pokemon has a different exp per lvl up
:0
His general growth curve is slow just like the main games.
Takes more per level than other species
If was over 400 exp for lvl 10-11
Slaking looks like tomato then honey?, unknown if there is a 3rd
Yeah I was sorely mistaken about Slaking. It just might be the worst evo line in the game, Raticate's taking its former place
i think vigoroth is better
don't look at slaking.. the pre evolution should be better
I agree, but they're both so bad I can't be bothered to replace the sprite with Vigoroth
They should have given him some super buff if he was going to be so slow.
Y is slaking worst?
his frequency decreases after evolving from vigoroth
makes sense tbh
Traunt 🤣
I feel like v11 is going to make the tier list look completely different
Flipped even
Why so?
Yeah I didn't realize slaking was so bad, wtf, seems like a mistake to even evolve vig now
Slaking is a weird one yah
Yeah, Vigoroth seems like the right call. Give vigoroth a main skill seed and you have a slaking with the only downside being 5 less capacity...
Without recovery bonus you wake up with 80% at best.
recovery bonus is only a 12.5% modifier, how do you figure?
based
really? it's 11:52 pm here, and my mons have 17% remaining
my bedtime is 1 AM but I often start my sleep sessions anywhere between that at 12:30
so that's like, 10% minimum
1 AM to 9:45 AM, very consistently high sleep scores
where are you losing the rest of your energy
So the next morning your pokemon will go to 90, then instead of being at 10 when you go to sleep they'll be at 0. Then the morning after they'll be at 80 and will never get back to 100 with normal use


