I'm interested in drawing "vines" on top of a shape. Essentially, if I were building without axiom I'd just be placing blocks manually, not replacing blocks. The pencil tool appears to have its origin centered on the block that is selected, not on the block face. This means it defaults to replacing blocks. I can emulate aspects of this using tool masks, but ultimately if I want 1 thick vines I can't get a brush shape and tool mask combo to fit my requirements. I can make the brush 3 tall and a tool mask to get vines drawing on top, but when it comes to the side, suddenly the 3 tall brush makes my vines super thick.
#Is there a way of drawing on the face of the block?
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the vine would need to autorotate to fit the block faces correctly
you can only achieve that by using the script brush
or do you mean the logs by vines?
I mean the context would be the vector between the camera and block, and using that to determine what the face of the selected block is. Then offsetting the pencil's origin to draw on the selected face. I'd argue this is a more intuitive behavior for pencil.
Yeah, by vines I mean logs, apoliges for the confusion there
Id just create a near(1)=#1124572297827713044:solid & block=air tool mask and use any painter tool
Why painter? Isn't a painter just a brush with a surface filter automatically applied?
you could also use a drawing tool
Also, solid doesn't appear to be a valid tag
Definitely a cleaner implementation of my mask, but still has the issue where it is too thick, or just trying to replace the selected block
whats your current mask?
An abomination: (block != air & above != air) | (block = air & below = [polished_deepslate,moss_block])
Yours is definitely better, but doesn't fix the too thick issue
by "too thick" do you mean the vine itself or corner blocks like these
did you set the radius for the tool to 0?
nvm
yeah no
you cant do that easily with axiom
you can only use the stamp tool or shape tool to place single blocks becasue these are the only tools with an offset block option
the other tools just use radii and restricting them with tool mask will always be bulky