#im having a problem scaling an object but keeping the wall 1 block thick is there a way to avoid it
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that's how scaling works
if you don't want it to scale the thickness of the walls too, you can only scale the y axis
i'm sorry i'm googling how to scale in only the y direction but i cant find anything i can send a screen shot of the problem
i am using the rotate/scale command to scale it if there is another way so i can make the object bigger without the wall increasing in thickness i would be very appreciative if you would enlighten me.
set the algorithm to nearest neighbor and only scale the y
that isnt working for what exactly i need i need to scale it so this ring fits around these towers but the walls are only 1 thick
do you mean the walls of the torus?
So this photo that I sent in in another channel is a representation of what I’m going for but the thing is that when I scaled these the walls also got thicker which is gonna be a waste of material for when I comes time for me to build it in survival