Axiom Version 4.5.3
Windows 11, Minecraft 1.21.4
Editor Mode (Script Brush)
Was working with the Script Brush to make a tool for pasting another block with a custom model at variable distances under specific conditions, and it was working strangely with dead coral fans.
What I expected to happen: The script brush would not place the blocks above dead coral fans we are using in the map.
What actually happened: The script brush placed blocks above the dead coral fans.
Steps to reproduce
- Place Dead Coral and normal Coral variants
- Use a script brush that places a block above solid blocks such as
if isSolid(getBlock(x,y-1,z)) then
setBlock(x,y,z,blocks.diamond_block)
end
- See that blocks are placed above dead coral and dead coral fans and not normal coral variants
Recreatable? Yes
Attached are images before and after using the above example script.
(Originally this was just about Dead Coral Fans but curiosity got the better of me and I checked normal Dead Coral too, and I found it has the same issue)