#mipmap issue

1 messages · Page 1 of 1 (latest)

lyric tartanBOT
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@alpine solar uploaded a log, https://mclo.gs/VpJbR5j

  • Fabric 0.16.10 on 1.21.4 using 25 mods
    Recommendations:
  • Update Fabric API from 0.114.2 to 0.115.1
  • Update Fabric Language Kotlin from 1.13.0+kotlin.2.1.0 to 1.13.1+kotlin.2.1.10
  • Update Modmenu from 13.0.0 to 13.0.1
  • Update Reeses Sodium Options from 1.8.2 to 1.8.3+fabric
  • Update Yet Another Config Lib V3 from 3.6.2fabric to 3.6.2
timber remnant
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hm well the logs dont say that the mip level is being reduced

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do you have a nvidia gpu?

alpine solar
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yes I do

timber remnant
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go into your nvidia control panel and see what "3d setting" you have

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it should either be "set the application decide" or some other option like "performance" or "balanced"

alpine solar
timber remnant
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hmm ok

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not sure what else

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you could try with a vanilla installation

alpine solar
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yeah I'll try that, have had this issue for ages but only bothers me in certain builds

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Same issue on a vanilla install

mortal echo
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that's just something that happens when you have a lot of straight lines there's nothing one can do

timber remnant
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not necessarily

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eventually it should mip down to 1x1

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unless the texture is bigger than 16x16

alpine solar