#Preventing damage to an area
1 messages · Page 1 of 1 (latest)
1 messages · Page 1 of 1 (latest)
For example, is there a setting or tool to prevent damage to surrounding structures when editing an area?
You can make a selection
Generally tools will only affect the inside of the selection
In the editor, at least
So, for example, when using the smoothing tool, is there the ability to make only certain blocks smooth?