#copy to noise painter

1 messages · Page 1 of 1 (latest)

daring egret
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the changelog for the latest axiom version mentions Added "Copy Properties" to noise painter but I cannot figure out how to achieve this. Please explain.

open berry
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You need to add a block that has properties first

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Then the checkbox appears

daring egret
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oh ok thanks

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and is there a way to copy a block pattern from the world to the painter?

open berry
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Use the painter on clipboard mode

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I think is what you want?

daring egret
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not quite, since that will keep the 3D structure of the originally selected pattern

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I mean copying the granite, diorite and stone pattern from the left wall onto the one on the right

open berry
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That doesn't make any sense

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If you want it to paint noise, you can set up the noise in the noise painter

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But there's no way to automatically analyze the block layout of an existing build and convert that into noise somehow