I'm working mostly on blockbench models for Bedrock edition, after I exported model to blockbench, I converted it to Bedrock entity, but texture is broken, because there is no possibility to make each cube different texture for Bedrock.
Does anyone have an idea how I can make the thing faster with usage of default vanilla textures? The hardest way is to replace every thing on texture with default texture, but it will be so time-consuming...