#Set Biome Crash

1 messages · Page 1 of 1 (latest)

zenith fossilBOT
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@grave thicket uploaded a log, Mind you, I am selecting a massive area. Basically my process for replacing biomes right now is selecting a box area, with a mask for the biome I want it to replace enabled, and confirming it. It is all right up until this point, but it does not render my selection (I tested this on a small area before, it did render the selected biome chunks then). I tried to set the biome anyways, using the operation set biome, and proceed to crash.

I'm sure this is just a memory issue on my side, but in case its not I'm throwing this in here anyways. Till then I'll try selecting smaller areas one bit at a time... but if its out of my view range, which it always will be, this is going to get difficult ;-;

  • Fabric 0.14.25 on 1.20.2

Possible Solutions:

  • Update Fabric from 0.14.25 to 0.15.6

Recommendations:

  • Unless you know what you're doing, modifying your JVM args could have unintended side effects. It's best to use the defaults.
  • Update Fabric API from 0.91.1+1.20.2 to 0.91.6
  • Update Sodium from 0.5.3 to 0.5.5
outer loom
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Nah not a ram issue

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You selected above the top of the world, and it tried to set the biome there

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I've fixed it just now

grave thicket
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Oh interesting. So 320 works now or should I just drop it 1?

outer loom
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i dont know what you mean