#Hostile mobs spawning on areas edited with axiom

1 messages · Page 1 of 1 (latest)

real hedge
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There seems to be an issue which allows mobs such as zombies to spawn on areas I've removed for example mountains from, maybe leaving cave air or such on areas that used to be under ground?

thick ridge
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might be due to a lighting bug

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i think because youre using shaders its obscuring it