An update to a previous release see release notes below
Features (v1.4.1 2026-02-10)
Short runs (around half an hour).
9 levels deep dungeon, 3 distinct map generators, 27 monsters including various wandering uniques and guardians, 5 primary spirits and 7 secondary ones, 4 magic menhirs, 5 runic traps, and 7 comestibles.
Optional advanced content through expansion and challenge mods, including 2 new primary spirits and 7 secondary ones.
Both graphical tiles (web or SDL) and terminal ASCII versions. Animations. Simple controls. Mouse-friendly compact 80x24 layout. Automatic recording for later replay!
Find totems to choose and upgrade spirits with both passive and active abilities.
Comestibles all have more than a single effect!
Fun interactions between the various status effects.
Varied attack patterns depending on chosen primary spirit.
Many monsters with ranged attack patterns.
Visibility and noise stealth mechanics. Monster footsteps can be heard.
Flammable dense foliage.
Limited healing through comestibles and magic portals.
Ergonomic targeting based on the player's current direction.
If you're curious about the game's design and influences, you can read the “Shamogu: design ramblings” article. There is also a game manual that replicates most of the in-game help and includes bonus detailed lists of the various comestibles, menhirs, runes, spirits and monsters.
Controls
| Button | Action |
|---|---|
| Dpad | Move |
| Left Analog | Move |
| Right Analog | Move |
| A | Start/wait |
| B | Inventory |
| X | Examine |
| Y | Interact(Equip/Activate) |
| L1 | Settings/Help |
| L2 | Message |
| R1 | Quit |
| R2 | Use as Y to confirm |
CFW Tests:
[] AmberELEC
[] Pan4ELEC
[ ] ArkOS
[ ] dArkOS
[✅] MuOS
[✅] ROCKNIX
[✅] Panfrost
[✅] Libmali
[ ] Adreno (Optional)
[ ] Knulli (Optional)
[ ] Crossmix (Optional)
[] RetroDeck
Resolutions:
[] 480x320 (Optional)
[] 640x480
[] 720x480 (RG34XX-SP)
[✅] 720x720 (RGB30)
[ ] 960x544
] Higher resolutions (e.g., 1280 x 720)