Dynamate is a puzzle game invented by Björn Kalzen and Jonas Norberg, a couple of years ago i contacted them to make a port for the gp2x handheld. They provided me with 2 cpp files with the main game rules / engine and the levels, but a complete game needed to be build around it so i did that and also added a level editor. I had finished the game about 15 years ago for the gp2x and last year i created a version for the Playdate handheld. This version is port of my playdate version containing both the playdate 1 bit graphics and gp2x colored graphics. The game by default boots up in colored mode.
Game Features:
- 30 default levels with increasing difficulty
- Adapted numbered pieces in 1 bit mode since playdate can't display colors to make it easier to recognize them.
- Level Editor to create your own levels to share with others
- Autosaves progress
Playing the Game:
The aim of the game, in any level, is to clear the level of the numbered pieces in 1 bit mode or the colored pieces in color mode. Pieces can be removed in a predefined way by moving another piece into them. There are also pieces affecting the currently moving piece.
Controls
- Dpad/joystick: Select menu's, options or levels to play. Move the selector.
- A & Start: Confirm in menu and level selector, Holding (A) on a movable piece and pressing a direction with the Dpad will move that piece in said direction, place a level piece in level editor mode
- B & Back: Back in menus, level selector and game
- X: Reboot game & select next source pictures (1bit, colors 1 (default))
- L1: Hold to select previous piece while editing a level
- R1: Hold to select next piece while editing a level
Instructions:
Game is ready to run
Tested on:
(X) [480 x 320] (OGA)
(X) [640x480] (RG35XX Plus)
(X) [720x720] (RGB30)
(X) [Higher Res] (X55)
(X) AmberELEC (351v)
(X) JELOS (ACE, X55)
(X) ArkOS (RGB30, 353VS)
(X) muOS (armhf) (RG35XX plus)