#Sunset Witch Classic

20 messages · Page 1 of 1 (latest)

wild nova
#

A game suggested by @viscid dune. Simple left-to-right bullet hell. Uses new gameinfo.xml. Black bar resolution, does not stretch to fit on widescreen.

Download the game from https://angusbeer.itch.io/sunset-witch-classic and drop the exe file in the sunsetwitchclassic/gamedata folder.

It's probably ready for PR but gotta be done by the book.

CFW Tests
[x] AmberELEC
[x] ArkOS
[x] JELOS

Resolution Tests
Test all major resolutions:
[x] 480x320
[x] 640x480
[x] 720x720 (RGB30)
[x] Higher resolutions (e.g., 1280x720)

itch.io

A frantic shoot-em-up by the relaxing ocean

wild nova
hollow copper
# wild nova A game suggested by <@1143548455474692126>. Simple left-to-right bullet hell. Us...

Feedback:

  • Add what still needs testing so testers know what still open
[] AmberELEC
[] ArkOS
[] JELOS

Resolution Tests
Test all major resolutions:
[] 480x320
[] 640x480
[] 720x720 (RGB30)
[] Higher resolutions (e.g., 1280x720)```
- .gitkeep file needs to be added to gamedata folder
-  About the gameinfo.xml to my understanding if you only have the information of path, name and image you don't need to supply that file at all since you're not actually adding metadata beside what portmaster already provides automatically as metadata.

So Emtpy shell from this port:

<?xml version='1.0' encoding='utf-8'?>
<gameList>
<game>
<path>./SunsetWitchClassic.sh</path>
<name>Sunset Witch Classic</name>
<image>./sunsetwitchclassic/screenshot.png</image>
</game>
</gameList>


vs example which a porter could provide:

<?xml version='1.0' encoding='utf-8'?>
<gameList>
<game>
<path>./Banana Duck.sh</path>
<name>Banana Duck</name>
<desc>Banana Duck is an action game that puts you in a relatable challenge. Picture yourself as a banana-craving, non-swimming duck in a fridge full of tomatoes and carrots. Navigate past evil veggies and nonsensical saw blades to relish the pursuit of bananas. Embrace the challenge, enjoy the absurdity, and savor the taste of this unique adventure.</desc>
<releasedate>20230801T000000</releasedate>
<developer>Hamdy Elzanqali</developer>
<publisher>Hamdy Elzanqali</publisher>
<genre>Action-Platform</genre>
<image>./bananaduck/cover.png</image>
</game>
</gameList>

#

@viral sphinx That's right about the gameinfo.xml yes?

wild nova
#

I took the 2048 example he posted.

hollow copper
# wild nova I took the 2048 example he posted.

Indeed but that would just be extra work with no benefit. PM needs to do this basic xml based on the info it already has. Anything extra is what would needed to be added from the porters.

#

Would be annoying af just do add this empty shell to every port manually

wild nova
#

lol true

#
<?xml version='1.0' encoding='utf-8'?>
<gameList>
  <game>
    <path>./SunsetWitchClassic.sh</path>
    <name>Sunset Witch Classic</name>
    <image>./sunsetwitchclassic/screenshot.png</image>
    <desc>Sunset Witch is traveling over the ocean when an army of Bob fish attack. The more she takes down the faster things get, and it's up to her to bring peace to the ocean's surface!</desc>
    <developer>AngusBeer</developer>
    <releasedate>20170816</releasedate>
  </game>
</gameList>
hollow copper
#

<@&1123159718874058882>

humble walrus
#

I kinda missed the whole xml discussion. Do we need to add another file for pr?

wild nova
#

This game's simple enough that it's a good test drive for "new port with gameinfo.xml"

graceful lance
#

RG503 / ArkOS works. Screen Adjust does nothing. Is that expected?

wild nova
#

Does cover.png work @hollow copper ?

#

I made ai help me out with this lol

wild nova
#

On my pc it changes the window scaling, but we don't have window mode here.