(A slightly updated instruction to make it a little easier.)
This is a set with the asset + scripts needed to add a rudimentary mouse icon to frt/Godot games that usually lack it. Without the porter needing any coding know-how.
Godot already has a built in mouse icon selector, but sadly it doesn't seem to work in most cases when using frt on these handhelds.
The code is pretty simple, but it works.
Instructions:
- Extract the files of the .zip file here into the Godot project you want to add a mouse cursor to.
- In the Godot editor (with the game project open), In the upper left bar, go to Project > Project Settings, and then select AutoLoad in the top sections.
- Click on the folder icon next to "Path:", and in the file selection window select the MouseLayer.tscn file that you extracted earlier. Now click on the "add" button.
To change the mouse cursor, simply replace the .png file with a png of your choice and rename it to be the same as the one in this zip.
Edit: Check my comment a little further down for updated package