#Galaxy Forces 2

11 messages · Page 1 of 1 (latest)

severe belfry
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A big thank you to everyone that helped test the WIP version of this 🙂

A single and multiplayer 2D space shooter game. Each player is in control of a ship. The goal is to kill everything to get the best score (dogfight), or race against the clock and your opponents to get the fastest time (race). There is also a mode where the players compete to transport cargo (mission), and where they cooperate (mission_coop).

I have now used my own imgui4portmaster project to help with setting an ip address when you want to connect to another device.

Latest zip file #1205586431389470821 message

https://sourceforge.net/p/galaxyv2/code/HEAD/tree/

All files included.

Key mappings

a = enter - fire
b = w
x = m
y = n

l1 = mouse_left
l2 = mouse_right
r1 = mouse_slow
r2 = i

up = w
down = s
left = a
right = d

Tested on:
( ) [640x480]
(X) [720x720]
(X) [Higher Res]
( ) AmberELEC
(X) JELOS
(X) ArkOS

thorn chasm
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@severe belfry you could have used the other thread of course for testing too of course 🙂

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Now we have to delete one 😛

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<@&1123159718874058882>

thorn chasm
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Feedback:

  • Add .gitkeep file in empty folders or they get pruned by github on PR
  • json will need to be named port.json for PR 🙂
  • You might want to add a key to mouse_slow to slow down the mouse for easier menu clicking

Beside that works good on AmberELEC (640x480)

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And imgui may need some work to work on the various displays

severe belfry
thorn chasm
severe belfry
severe belfry
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A new version of this game has been released so updated the game.

Also made some time to update my imgui project for this game. So you can save the ip address for connecting to other servers.

I have also enabled textinput via gptokeyb too. So that you can enter/create your username and password if you wish to save scores.

wooden grotto
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Sweet! 🤩