#Bunny's Flowers

13 messages · Page 1 of 1 (latest)

echo hull
#

Bunny’s Flowers is a cute, wholesome puzzle game about taking a trip to your grandma's house. Overcome box-pushing challenges using your mysterious magical power.

Tested:
[X] AmberELEC
[X] ArkOS
[X] Jelos
[] 480x320
[X] 640x480
[X] 720x720
[] Higher Res

Copy

  • data.win
  • audiogroup1.dat
  • audiogroup2.dat
    into
    /ports/bunnysflowers/gamedata

from the Steam version of Bunny's Flowers

Controls

Button Action
D-PAD Move
Start Open menu
B Undo
Y Restart level
A Open a portal

Compile

Added a small patch with UnderTaleModTool save after each room:

added 
> ds_map_secure_save(save_data, file_name)
to
> gml_Object_obj_roomHandler_Other_4
just after 
> ds_map_replace()
on line 27

Bunny’s Flowers is a cute, wholesome puzzle game about taking a trip to your grandma's house. Overcome box-pushing challenges using your mysterious magical power.Features Unique puzzle-solving mechanic Adorable minimalist artstyle Calming soundtrack Talking animal friends who live in their lil houses

Price

$7.99

▶ Play video
placid crypt
#

<@&1123159718874058882>

echo hull
#

Hope I did that mostly right 🤞 have a bunch of other puzzle games that I have running in at least some state on my device that I want to port over:

  • Candle Prick
  • Sokobos
  • Dark Crypt
  • Zen Puzzle Garden
  • Frog Wizard Gem Quest
  • V-Hunter Puzzler DX
  • Unforgettable Voyage
  • Of Mice and Moggies
placid crypt
echo hull
#

that's what I get for creating the zip in z7 instead of on commandline >_<

#

one moment please

placid crypt
# echo hull one moment please

Thanks,

Feedback:

  • for PR bunnysflowers.screenshot.png needs to be screenshot.png

Else looks good!
I'm afraid don't have the game to test 🙂

echo hull
#

thanks for checking

upbeat dragon
#

starts and runs on rg351v (amberelec) -- i didn't play long, though

echo hull
echo hull
#

note to self: gmloader/apk crashes on JELOS after splash screen

Audio_WAVs()
LOG[yoyo]: _FileExists fail in zip - assets/savedata.sav
LOG[yoyo]: Unable to find file in zip - /roms/ports/bunnysflowers//gamedata/savedata.sav
LOG[yoyo]: _FileExists fail in zip - assets/savedata.sav
LOG[yoyo]: _FileExists fail in zip - assets/savedata.sav
../Bunny's Flowers.sh: line 46:  2923 Segmentation fault      SDL_GAMECONTROLLERCONFIG="$sdl_controllerconfig" ./gmloader bunnysflowers.apk
echo hull
#

was issue with brining over savefile from other device, new save and also loading save made on RGB30/JELOS is fine