#Zelda Oni Link Begins

66 messages · Page 1 of 1 (latest)

frank path
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Prequel of time of triumph

[]RG35s/ArkOS
[]RG351p/ArkOS
[]RG351v
[] RG351p/AmberELEC
[] RG353m/ArkOS
[x] RG353v/Jelos
[] RG353vs/ArkOS
[] OGA/ArkOS
[] RG503
[] RG552
[] x55/JelOS
[] RK2023
[] RGB30/JelOS
[] RGB20s/uOS

Controls

start = esc
back= Accept/menu
a = attack 1
a = interact
b = attack 2 (maybe same as one, it's not really clear)
x = run
y = use selected object
l1 = pick an throw object
l2 = see defetead monsters
l3 = maps
r1 = Accept/menu
r2 = Help
up = up
down = down
left = left
right = right

Brought down by a terrible curse since his recent victory on the Dark Lord, Link is changing, day by day, into a powerful creature with a destructive nature named Oni-Link. Bannished from Hyrule, the young hylian asks the princess Zelda some help. She shows him his last hope: a portal to a secret world.

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<@&1123159718874058882>

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now i'm searching the first chapter

wraith violet
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I'm gonna try in few

frank path
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controls need to be check, but seems pretty much the same of the other one for now

wraith violet
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✓RG351P Amberelec 👍👍
✓RG353M Arkos 👍👍
Both work nicely. Start on splash seems to crash on both so right shoulder to proceed from splash screen. Both play with fluent movement.

frank path
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yeah this thing is odd

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but dev choiche as you can see from all the three games ahah

austere wind
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does this have music?

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if so, it isn't playing

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sfx do play though

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(x55)

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performance seems great

frank path
drifting knoll
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this one seems to work fine (music included) on 353vs / OGA Arkos

frank path
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on jelos no music on the other side

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ahahah

drifting knoll
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well jelos has this history with sound.. well never mind 😛

frank path
frank path
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but here only music

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on roth music works?

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the problems seems with midi files btw

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in the worst case i guess i can just change a bit the game code

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solved

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need to convert the tracks to ogg

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the game become heavier btw

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all fine

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but now weight 100 mb

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lol

wraith violet
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✓353m Arkos👍

supple steeple
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On amber 351 the title screen remains, some visual issues

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Other two games work fine albeit some fps lag

frank path
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Weird

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Suppose it's something with newer updates

supple steeple
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I'm not sure why this game runs fine on 351 amber but roth is slow.

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Game speed is normal after intro

frank path
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That's okay

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It's SDL 1.2

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Sometimes happens

supple steeple
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Oni also uses sdl 1.2 and I even copied all the libs from Oni over to roth

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lol

frank path
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Nope

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Is sdl2

supple steeple
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Why do you have sdl1.2 in the libs folder then?

frank path
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Probably just my bad while packaging

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That said, sadly is the only one converted to sdl2

frank path
supple steeple
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Yeah you've got some old stuff in the sh files lel

frank path
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That said SDL 1.2 on amber and arkos sometimes go slow

woven shale
frank path
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But maybe I'm just remember badly

frank path
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Seems to have some little quirks at least

woven shale
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idk then 😄

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don't remember either

frank path
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From what I remember arkos was slow af and amber elec 50/50.
That said, the script copy the sdl2 lib from the device libs, but if I remember correctly on some devices that just make them crash

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That's why it is experimental untile the OS FIX

supple steeple
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Solarus won't work? That's sdl2.

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Oh nvm I see solarus is built in.

frank path
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It was to give an alternative with the original game code in case someone has no Solarus or something.
For example Jelos doesn't have it if I remember correctly (maybe something changed in the meantime)

slender merlin
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Working fine on R36S ArkOS.. whereas the other Zelda games have slow framerates.