Zandronum is a multiplayer oriented port, based off Skulltag, for Doom and Doom II by id Software. Alongside the source port, it also contains the latest Skulltag assets that adds two campaign modes for playing deathmatch with bots, and invasion for killing hordes of monsters. It also adds new weapons, monsters, bot skins and announcers, resembling a lot later fps games such as Quake 3 Arena and Unreal Tournament.
Instructions:
- Download the "Zandronum.zip" file below and unpact it to your "ports" folder
- Copy doom2.wad to "ports/Zandronum" folder, and run "Zandronum.sh" from EmulationStation.
Notes: Thanks to Brad Carney (Carnevil) for creating this source port with lots of new content. Also thanks to Slayer366 for helping me porting it to portmaster.
Tested on:
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RG351P/ArkOS
https://github.com/leomontenegro6/zandronum_arm/blob/master/Zandronum.zip
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