Conway's Game of Life, also known as Conway's Life, is a cellular automaton invented by British mathematician John Horton Conway in 1970. It is a zero-player game consisting of a two-dimensional rectangular world, where each square contains either a living or dead cell. The fate of a cell in the next generation depends on the number of living or dead cells in the eight adjacent squares. If there are too many living cells nearby, the cell will die due to resource depletion; conversely, if there are too few living cells nearby, the cell will die due to loneliness. In practice, players can set the number of living neighbors that are suitable for the survival of a cell. If this number is set too high, most cells in the world will die because they cannot find enough living neighbors, until the entire world becomes lifeless; if this number is set too low, the world will be filled with life and will not change much.