#modifying animation and then making new one

2 messages · Page 1 of 1 (latest)

compact estuary
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so I want to modify one animation and then make a new one. I noticed that Metrocop is missing one loop animation (to be precise, the "dooropen" animation is missing a post loop animation), so I figured I'd make one, but I need help importing the animation into blender and then exporting it.

mild crescent
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after the door is opened the metrocop goes into an idle animation so no post loop is required, but if you still want to do a post loop animation use blender source tols decompile the metrocop model and the metrocop animations files import the metrocop into blender 1st then the animation .smd after then edit, to export export as a new .smd add that .smd to the metrocop animations .qc and compile