#[FIXED] How to install Hammer++ for Age Of Chivalry?

19 messages · Page 1 of 1 (latest)

marsh lintel
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H++ doesn't work with 2007 sdk you have to use the 2007 hammer launched from the sdk launcher

marsh lintel
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you have to manually set up a game config for Age of Chivalry" (aka "AOC" in the source SDK launcher you select the branch which is 2007 then click the setup config button , you cant use source sdk 2013 hammer or H++ for a 2007 game

hexed nebula
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x

hexed nebula
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[FIXED] How to install Hammer++ for Age Of Chivalry?

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TUTORIAL on how to install Hammer++ for Age Of Chivalry

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  1. Before everything, you need to own Half-Life 2 in order to play on Age Of Chivalry.
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  1. Download and Install Steam from online.
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  1. Install Age of Chivalry from Steam dashboard.
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  1. Install Source SDK Base 2013 Singleplayer from Steam dashboard (On the "Library" page, Click on the "All" dropdown menu from the vertical sidebar and choose "tool" to find it).
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  1. Extract the 4 following elements "hammerplusplus" folder, "hammerplusplus.exe", hlmvplusplus.dll"" and "hlmvplusplus.exe" from the "bin" folder.
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  1. Add them to the "bin" folder of the following path "C:\Program Files (x86)\Steam \steamapps\common\Source SDK Base 2013 Singleplayer\bin..."
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  1. Launch the original (vanilla) "hammer.exe" file in order to automatically set-up a "GameConfig.txt" and click on "New", then Quit the file...
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  1. Paste a new entry "Age Of Chivalry"{...} just below "Games"{ and before "Half-Life 2"{ just like below:
    "Age Of Chivalry"
    {
    "GameDir" "$SteamUserDir\Source SDK Base 2007\ageofchivalry"
    "Hammer"
    {
    "GameData0" "$SteamUserDir\Source SDK Base 2007\ageofchivalry\aoc.fgd"
    "TextureFormat" "5"
    "MapFormat" "4"
    "DefaultTextureScale" "0.250000"
    "DefaultLightmapScale" "16"
    "GameExe" "$SteamUserDir\Source SDK Base 2007\hl2.exe"
    "DefaultSolidEntity" "func_detail"
    "DefaultPointEntity" "prop_static"
    "BSP" "$SteamUserDir\Source SDK Base 2013 Singleplayer\bin\vbsp.exe"
    "Vis" "$SteamUserDir\Source SDK Base 2013 Singleplayer\bin\vvis.exe"
    "Light" "$SteamUserDir\Source SDK Base 2013 Singleplayer\bin\vrad.exe"
    "MDL" "$SteamUserDir\Source SDK Base 2013 Singleplayer\bin\studiomdl.exe"
    "GameExeDir" "$SteamUserDir\Source SDK Base 2007"
    "MapDir" "$SteamUserDir\Source SDK Base 2007\sourcesdk_content\ageofchivalry\mapsrc"
    "BSPDir" "$SteamUserDir\Source SDK Base 2007\ageofchivalry\maps"
    "PrefabDir" "$SteamUserDir\Source SDK Base 2007\sourcesdk_content\ageofchivalry\mapsrc\prefabs"
    "CordonTexture" "tools/toolsskybox"
    "MaterialExcludeCount" "0"
    "Previous" "0"
    }
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  1. Change the default "$SteamUserDir" path to your own (maybe something like "C:\Program Files (x86)\Steam\steamapps\common")
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  1. Launch "hammerplusplus.exe" file in order to automatically set-up a "hammerplusplus_gameconfig.txt" and click on "New", then Quit the file.
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  1. Edit "hammerplusplus_gameconfig.txt" file with notepad from "hammerplusplus" folder.
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  1. Add the same code that you have at step 9 in the entry and remember to change the default "$SteamUserDir" path to your own.
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  1. Last step, paset the 3 following following lines at the end of the "gameinfo.txt" inside the "Source SDK Base 2007\ageofchivalry\gameinfo.txt" so it shoud look like below:
    SearchPaths
    {
    Game |gameinfo_path|.
    Game ageofchivalry
    Game |all_source_engine_paths|hl2

    Game |all_source_engine_paths|hl2/hl2_textures.vpk
    Game |all_source_engine_paths|hl2/hl2_sound_misc.vpk
    Game |all_source_engine_paths|hl2/hl2_misc.vpk
    }