Hello, when i try to bake light hammer its going to close. I have rtx 4080
Error running "vrad3.exe -map maps/untitled_1.vmap -script script-gpu.vrad3 -aftermath -aftermath_full -vulkan -gpuraytracing -allthreads -unbufferedio -noassert"
VRAD3 - Distributed Lighting Tool
Copyright (c) Valve Corporation, All rights reserved.
Build: pc64 Nov 14 2024 13:44:40
WD: d:\steamlibrary\steamapps\common\counter-strike global offensive\game\csgo_addons\de_pemek_vrad3
Command: vrad3.exe -map maps/untitled_1.vmap -script script-gpu.vrad3 -aftermath -aftermath_full -vulkan -gpuraytracing -allthreads -unbufferedio -noassert
Fossilize ERROR: Failed to parse ApplicationInfoFilter, letting recording go through.
Fossilize INFO: Overriding serialization path: "D:\SteamLibrary\steamapps\shadercache\730\fozpipelinesv6\steamapprun_pipeline_cache".
Unable to open Vulkan pipeline cache shadercache\vulkan\shaders.cache file - might not exist yet.
Num Threads: 15
Loading 23 resources... Done (0.20 seconds)
Creating VB/IB/BLAS for 148 meshes... Done (0.03 seconds)
Creating ray trace scene world with 180 instances... Done (0 00 seconds)
Loading lightmap_packing_geometry.dat... Done (0.00 seconds)
Encountered accessviolation.
Wrote minidump to .\vrad3_2024_1213_133523_0_accessviolation.mdmp
Unable to run Vrad3.
Light mapper didn't return valid triangles: failing.
--> Map build FAILED.
[FAIL]
0/ 1 (elapsed 185.145): d:\steamlibrary\steamapps\common\counter-strike global offensive\content\csgo_addons\de_pemek\maps\untitled_1.vmap
Compile of 1 file(s) matching nonrecursive specification "d:/steamlibrary/steamapps/common/counter-strike global offensive/content/csgo_addons/de_pemek/maps/untitled_1.vmap" took 185.145 seconds