#ed_alloc no free edicts
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An edict is any entity that both the server and client need to keep track of - for example, players, dynamic & physics props, etc.
There's a hard limit of 2048 edicts before the game crashes
iirc gmod raises this limit which is probably why it loads in that game
but SFM has the lower 2k limit
your options are:
- find a different map
- decompile the map, remove a bunch of edicts, recompile
- use stripper to remove some edicts
- find a version of SFM with a higher edict limit - no idea if this exists