On a horror map I'm making, I would like for players NOT to damage eachother with their crowbars, but I'm not ENTIRELY sure how I would prevent this?
I've thought about making a trigger at spawn, that addoutputs the player to set their health to 100 everytime they take damage from the player, but the player entity seemingly doesn't have any outputs, so what can I do? Could it be a simple as a damage filter?
NO, I CANNOT JUST REMOVE THEIR CROWBARS!! They would be stuck t-posing if I did that... 😭😭😭
