#Teleporting a player resets horizontal view angles

1 messages · Page 1 of 1 (latest)

onyx coral
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use a point_teleport instead, and set the teleport_use_current_angle flag to true.

onyx coral
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yes

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the point_teleport is the landmark. it's very intuitive

molten rose
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hey @fallow rock did you manage to find a solution?

edgy kiln
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Use teleport_destination for where to be teleported to. Name it and set it as the remote destination of the teleport trigger, or the trigger multiple used with a point_teleport

Can orient that entity to face any direction you want