#Working on a map import, stuck on "accessviolation"

1 messages · Page 1 of 1 (latest)

tidal lake
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Any ideas on how to fix this? I thought it might have something to do with file permissions, but google says a file could be corrupted?

icy cairn
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accessviolation is kind of a generic error, doesn't really mean anything on its own

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it seems to be a very obvious failure though when attempting to port the planet_express_ship_test

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quite honestly my guess is the model is just... really poorly made? or extremely high poly?

tidal lake
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both are true, what now?

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can i like, avoid it

icy cairn
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the easiest way to avoid it is just delete the prop/model it from your vmf

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save the vmf

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then run it again

tidal lake
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ah

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i see, thank you

tidal lake
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Any idea why this might happen:

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vmf shows correct location, but the importer just shows /csgo/*.vmat for that one in particular

icy cairn
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It's looking for a material

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That model likely has a bad material reference

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If you want to do a workaround, you can temporarily copy a different vmat from your addon's game folder and paste it there and change the name

tidal lake