#"Mesh compile failed"

1 messages · Page 1 of 1 (latest)

opal laurel
#

I have not really changed a thing after I yesterday fast compiled my map and tried timings on it. Today I opened hammer and tried to fast compile it again, this time compiling fails everytime saying "Mesh compile failed". Is there any way to find the mesh that it can't compile? It says the material, but its not helping much because basically every texture of the map is that same material..

shadow patrol
#

give the full compile log please

potent bronze
#

can u show this model in modeldoc?

shadow patrol
#

@opal laurel

#

^^^^^^

#

we cant help if you dont answer us

potent bronze
#

Right

opal laurel
#

sorry for late answer.. I was struggling with the meshes from the start because I wanted to break the rules and did every area of the map to different mesh. It worked for a while, but when I started to merge meshes together I ended up having 2 big meshes that hammer didn't let me to merge together anymore. both meshes were full of bugs and pixel gaps everywhere..

#

Im very new to mapping and make tons of mistakes on the other things aswell so i decided to just create new addon and map to create same layout again, but this time I know better what to do and no to do

#

Thanks for your help anyway 👍