#Why are my smokes half black?
1 messages · Page 1 of 1 (latest)
I checked build cubemaps on load but it makes no difference
what do your lightprobes look like
interesting, when I put in "buildcubemaps" in the console it returns "Could not deduce full path for map name maps/<empty>.vpk"
is your map name weird
like has special characters or something
I really have no idea why that would happen
no it isn't, but I did rename it halfway through working on it, I wonder if it is splitting my save files to different locations or something
maybe delete the vpk for the map from before u renamed it
although i feel like we would've seen it before if that was the issue
I'll try deleting some stuff and re-compiling
Okay so I made an entirely new add-on, copied over the old map and renamed it, and re-compiled everything, and the smokes are fixed!
But some of my props are still pitch black
do you have env_combined_light_probe whatever entity? the blue boxes