#custom texture with a picture with transparent background
1 messages · Page 1 of 1 (latest)
add $alphatest 1 to vmt
fuck
this isn't source 1 ignore that
you have to have the alpha as a separate image
unless the original image is a psd
i actually have the psd, but i didn't know that if i use the psd file it will work, let me try
yeah psd texture import is goated
would recommend
you also need the translucency option checked in the shader (alphatest for this)
but it should just work iirc
so this should work without checking that option too?
wouldn't i need the trans pic too then?
with PSD I think it either auto applies or you can just re-use it
actually wait one second
is this an overlay texture or what is it
yeah
unrelated but I would recommend doing an overlay instead because it will likely be a lot easier
though I realized for alpha PSD stuff I was thinking of the decaltexture option
but I would check to see if the PSD alpha stuff works for overlays
if it doesn't just work when you check "alphatest" there, you will have to have a separate alpha texture map
your texture isnt power of 2
Thats gonna break no matter what shader you use
Even if it looks like it works, it will break when you distribute the map
You should re-check that