#Stall then crash WM

1 messages · Page 1 of 1 (latest)

burnt crescent
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Hello, I've worked on a map for quite a while (3-4 months) and wanted to try posting it to the CS2 workshop for friends so it would be easier to play on my hosted server when we try the versions out.

When starting to post the map through the Workshop Manager the process starts at "Packaging Submission Data"(Ref1), after a short while a "Stall"(Ref2) message appears then not long after all the workshop tools crashes. (Ref2 image is borrowed, stalls for about 5 sec before crashing)

Current version of the map has baked lighting and cubemaps, as well as baked reverbs and paths. It's fully compiled with new minimap and is working to play both in CS2 Workshop opened game as well as normal by inserting the files in the correct folder and by joining the server which hosts the version. I've tried googling the issue but doesn't find a good answer to this issue.

Specs (if needed):

  • Ryzen 3700X
  • 32GB 3600Mhz ram
  • RTX 3060
nimble trout
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are there any files or other maps in your game/csgo_addons/youraddonname folder that are either completely unrelated to the map you're trying to upload or are not used in any way?

burnt crescent
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Not what I can recall, I can go through and see if any of it isn't used. But some are custom textures and/or models