#Black knife problem at ct mode

1 messages · Page 1 of 1 (latest)

honest crater
#

you need lightprobes

wide solar
#

yeah you maybe put only on one side @mint breach

honest crater
#

no, it's nowhere

#

you can see on the t knife as well

mint breach
#

i have a cubemap all over the map and environment light once

#

should i use an lightprobe on the whole map?

honest crater
#

cubemap, as in? what entity are you using

mint breach
#

from the entity tool i just put the cubemap in the middel of the map and enlarged it on the whole map

honest crater
#

what's the entity name

mint breach
#

env_cubemap_box

honest crater
#

yeah that's wrong

#

you need to use env_combined_light_probe_volume

mint breach
#

so i should use this one instead?

honest crater
#

yes

mint breach
#

do i have to delete the environment light?

honest crater
#

no?

#

why would you do that

mint breach
#

ahhh nvm, i got it now

#

i ll try to compile it now

#

and come back with an answer

#

actually now i have another problem, i cant change the way this shadows appear, i mean they are too dark

honest crater
#

hm?

mint breach
#

my english is not very good, sorry

honest crater
#

click preview baked lighting in the top bar

#

then bake all lighting

mint breach
#

the shadows are good now, but the problem is still at the ct knife that it's still black

honest crater
#

did you compile the map