I'm very new, just a CS player who wanted to make a map. Currently, my map is going well, and I'm excited to release it and host it as a DM server.
The map is an office room with lots of sniper/hiding spots and KZ elements, mostly it's just for fun. I want to add some custom posters/text though, and am not sure how to make my own .vmat file - I tried to follow S1 tutorials for custom textures, but they didn't work (couldn't find anything for S2).
Also, I want to soon post the first version of my map to Steam Community for my friends to playtest, but I can't even build it fully because my ancient 1050Ti (yes, I know it's old, yes, I will upgrade eventually) doesn't have raytracing, so I have to use mat_fullbright 1 to even play it.
Is there no way to build and test lighting without a better GPU?
Looking forward to any tips and advice y'all have. I literally just opened up Hammer for the first time a few days ago, and it's been very fun, but I am probably missing a lot of info on how to make a map.
I made sure to add clip brushes and ladder brushes where applicable, and fix models that had one-sided texturing and stuff, so the map looks okay, but I don't know how to finish out lighting/entities/publishing...