#Would ScoutsKnives be possible to create?

1 messages · Page 1 of 1 (latest)

peak karma
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I am very new to the hammer editor. I have just started running my own server for cs2 using DatHost. I am planning on either attempting to port an old ScoutsKnives map or just attempting to create my own. Will this be possible to pull off? One of the first questions that enter my mind is making all the players spawn with the required weapons and not allowing them to buy anything.

tardy solar
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should be possible largely the same way it was in source 1

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considering this can basically all be done with convars

peak karma
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Well the map is something I have to import into my server regardless, but every thing I could find about spawning with certain weapons points to hammer

tardy solar
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since you're running your own server, and you are presumably not going to want to switch gamemodes for the time being, you can put the convars in the server.cfg

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so for example

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you have some commands such as mp_ct_default_secondary, mp_ct_default_primary, and the T variants

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then anything else you want like low grav or anything

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you shouldn't need to do anything at the map-level for this

peak karma
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Okay and following that would be the code for the ssg or scout?

tardy solar
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yeah the syntax should be exactly the same as it would be for csgo

peak karma
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Okay thank you so much! I'm brand new at this but I'm ready to figure it out. One more question, would you recommend I try to make a simple scout knife map my self or attempt to port one over?

tardy solar
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I'd recommend you make your own, since you shouldn't really port stuff without people's permission

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unless you want to reach out to someone to get their permission to do it

peak karma
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Okay sounds good! Thank you for the help

hidden shoal
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just saying current weapon placement through hammer is broken if you want to go this route

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so have to use some commands to give players weapons or use cs2fixes plugin that fixes weapons