#T-Junction errors caused by props
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well there's always the quick and dirty solution: -notjunc
can't have t-juncts prevent your map from compiling if there aren't any in the first place
other than that you'd have to get them down by reducing the amount of func_detail
usually by turning brushwork into props
that's up to you
Tjunc and made when func_detail touch world brushes so if your using H++ enable micro grid and move them away from the world brush by a microgrid or 2
like prop_static, dynamic and physics? That's weird, I've never encountered that nor have I ever heard of props affecting tjunctions
Can you show an example screenshot of the world geometry and actual prop that causes the issue
no just prop_static