#VRAD finishes early on "BuildVisLeafs: 0...1...2...3..Finished." and I don't know why
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its crashing because its running out of ram
vrad is a 32 bit program and thus can only use ~4gb of ram
Ahhh I guess I have no choice but to use Slammin than
this can be caused by many things but is usually either a bad brush/displacement, or you abused low lightmap scale
usually unless you have an enormous map this is user error
I don't think slammin would fix this
It's large address aware
its still 32 bit though