#VRAD finishes early on "BuildVisLeafs: 0...1...2...3..Finished." and I don't know why

1 messages · Page 1 of 1 (latest)

meager inlet
#

Here is the compile log:

shrewd osprey
#

its crashing because its running out of ram

#

vrad is a 32 bit program and thus can only use ~4gb of ram

meager inlet
#

Ahhh I guess I have no choice but to use Slammin than

shrewd osprey
#

this can be caused by many things but is usually either a bad brush/displacement, or you abused low lightmap scale

#

usually unless you have an enormous map this is user error

#

I don't think slammin would fix this

meager inlet
#

It's large address aware

shrewd osprey
#

its still 32 bit though

meager inlet
#

Yeah it can see more than 4gb of RAM

#

idk

#

I'll try it and see what happens