#BSP (?) adding weird non-solid face and ignoring soundscape entity

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stark pawn
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I'm running into a strange issue where my map is having:

  • Soundscape entities dissapearing on compile (as seen in pictures)
  • a random non-solid brush face being added on compile
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(wireframe to show that's effectively a hallucination on the part of bsp)

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I think it might be related to the areaportal? There's no leak.

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Moving the areaportal fixed the weird face from appearing, but it's still changing texture details arbitrarily

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I don't have a great answer for how this happened or how it was causing the issue, but a piece had apparently been extruded by around .004 units