#Can someone help me with optimising my map

1 messages · Page 1 of 1 (latest)

hardy moon
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Hi! Im having some isues with framerate on my map. I've tried placing hint brushes around the place to try and break up the visleafs but things are still being rendered behind brushes (shown in screenshots). It worked for one of them and i've got area portals inside each of the doors and they work how they're supposed to so idrk what's wrong/how to do it. Also, this is my first proper map in hammer. Pls help me lol 🙂

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Also, after I've shot 2 portals my frames decrease from the my max 240 to like 160 ish. There is a large frame drop when that first happens as well but not after I reload the map and shoot the portals again. (Also also im (99.9% sure its not my pc being bad because i have an i9 9900K processor, 64gb ram and an RTX 4080 lol)

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Can someone help me with optimising my map

vital quartz
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since when is 160 fps low

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most people dont even have that refresh rate monitor

hardy moon
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fair

vital quartz
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that on the screen doesnt look like a lot of props

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but if you really wanted to run it on a 2007 laptop

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you could probably use fade distances

hardy moon
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i've already tried that and it was too noticable

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also it does still cause a lag spike

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and 160 fps is lower than normal portal 2 maps

vital quartz
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it's hard to tell what you could do without really seeing well how it's structured

hardy moon
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i can send you the vmf if you like

vital quartz
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if you dont mind, sure

hardy moon
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just dont steal it pls lol

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i mean dont upload it as you own 🙂

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my brush work and everything is probs terrible

vital quartz
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i wont

hardy moon
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ok

vital quartz
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its really tiny I dont understand how this could lag anything 😄

hardy moon
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ik lol

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btw if you run the map ignore the weird glados line at the start. its just a placeholder

vital quartz
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the instances you are using are custom?

hardy moon
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erm

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I dont think so...

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maybe

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oh wait

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the gel dropper one is

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the instance just doesn't have the dropper model built in

vital quartz
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it seems to work..

hardy moon
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what works? lol

vital quartz
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it compiles, i have all the instances

hardy moon
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oh good

vital quartz
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is what i meant

hardy moon
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ah ok

vital quartz
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as for the level

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the way its laid out doesnt look like there is much room to optimize

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the ceiling hole is visible from preety much everywhere

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so the props are gonna render no matter what, even with an area portal

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but such a tiny tiny level should not be a problem to run in any capacity

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it's probably got less detail and is way smaller than a stock hl2 map

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which is not desparaging it, just comparing

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I think youre fine keeping it as is

hardy moon
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Ok