Well, probably either a turn, or a continuation straight forward, I think your main problem is lack of detail, buildings like these could have fire escapes on their sides, random cables, lights, dumpsters, trash bag piles, random debris, back exits from buildings, a floor which might have like a slight wedge in the middle for drainage, trash decals, puddle decals, dirt-concrete blend texture ground..
#Proper way to extend a street? (so that it doesn't look horrifically bad)
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