#just started using hammer++ for csgo. why is there a single editor_text prefab and how to add more?

1 messages · Page 1 of 1 (latest)

tidal kestrel
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editor text is an entity specifically for h++

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ignore the prefab

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it shows in text in your map, in hammer only

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it does not exist in a compiled map, for that you would use another entity

vivid walrus
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it means you didn't install it correctly

vivid walrus
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delete it

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launch the game

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launch normal hammer

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then install hammer++