#Attempting to make CS:GO playermodel having issues with collisionjoints.

1 messages · Page 1 of 1 (latest)

neon thorn
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So basically I'm attempting to make a playermodel. However after compiling with crowbar, im assuming the animations mess up the model
the legs are bent backwards,
the feet are rotated completely wrong

sharp ginkgo
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You fit the mesh onto the skeleton

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You dont change armaturr

neon thorn
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i mean, ill be honest, ive just been rotating the bones until it worked lmao atp im so close just by rotating, compile definebones, change it, look and if not do it again

sharp ginkgo
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definitely not the way to do it chief

neon thorn
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aka i dont know what your saying mane

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cuz whe ni think of mesh i think one thing

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i ripped the skeleton off the playermodel, put the csgo one on, its literally SOOOO CLOSE to good