#How to fix a window with a skybox brush behind it showing a wall thats behind it

1 messages · Page 1 of 1 (latest)

eternal basin
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The wall shouldnt be rendered and i dont know what brushes to use to cull it out when you look though the window

fathom raptor
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is the skybox brush a brush entity?

eternal basin
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its apart of the world geometry

fathom raptor
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mhhhh

eternal basin
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does it need to be a brush entity?

scenic elk
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it's just because your skybox renders underneath everything and the way your visleafs flow is allowing the area above to be drawn

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the "right" way to do this is put in hints that let the regular vis flow cull it when you're standing below

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The brute force way would be to put in an areaportal window above, which do LoS culling of things seen from one side to the other.

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you could fit an areaportal window in here between the vis cutting brushes and it should, in theory, cull the leafs that aren't visible in LoS through the opening. It's not the ideal way to do this though, I don't think.