#leaks without any errors

1 messages · Page 1 of 1 (latest)

restive barn
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i dont know what to tell you, man

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fix the leak

uneven umbra
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that won't fix it

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you need to load the point file and see why its leaking

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deleing things that are leaking is only going to make something else leak

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figure out how its leaking

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by looking at the pointfile

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for example, there could be a gap in some of your geometry that prevents the map from sealing

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it looks like the underside of your map isn't sealed

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there's a huge hole there

restive barn
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turn on nodraw

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also, transparent textures dont seal btw

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just in case you were using that somewhere, noticed it active

rocky fulcrum
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if the grass is a displacement you have to have a normal brush under it displacements don't seal the map, the brush under the displacement must connect to other world brushes

heady edge
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isnt that a red line

heady edge
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oh i see what u mean

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if something is leaking it will show a red lin e tho

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when u load pointfile

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if it looks like its coming from nothing then the origin of the entity is probably not where the entity actually is

rocky fulcrum
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how are you making your level

rocky fulcrum
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so you create the ground and create the sides and top brushes using the 3D sky material ?

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thats why you have leaks your not sealing the level , even thou you can see the sky in hammer thats just a projection it doesn't mean the level is sealed you have to make the sky brushes too

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i would watch some tutorials https://www.youtube.com/watch?v=jF3er5lsaeg these are good , just placing a 'skybox' around you map is a bad beginners mistake and causes loads of problems as you make your level bigger , you can also find tutorials on how you make the sky box properly in some tutorials too

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if yur making a map for the garrysmod game then doing a proper skybox is essential