#how to add camera to the custom background bsps?

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dreamy anchor
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what do you mean

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its in the flags tab of the entity

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yeah it in the flags of the point_viewcontrol

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post the log file

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click map load pointfile and follow the red from the entity to the void ,if it passes thru a brush is that brush an entity like a func_detail or something or does it have a transparent texture like a window, or does the red line pass thru a very small gap in the brushes

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this texture looks like a transparent one change it for nodraw

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๐Ÿ‘

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if you make it non transparent yeah

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whats the .vmt of the material like

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can you post your vmf

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no the vmf of the map

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your maps not sealed

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to dark ? increase lights brightness or add more