#how to add camera to the custom background bsps?
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what do you mean
its in the flags tab of the entity
yeah it in the flags of the point_viewcontrol
post the log file
click map load pointfile and follow the red from the entity to the void ,if it passes thru a brush is that brush an entity like a func_detail or something or does it have a transparent texture like a window, or does the red line pass thru a very small gap in the brushes
this texture looks like a transparent one change it for nodraw
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if you make it non transparent yeah
whats the .vmt of the material like
can you post your vmf
no the vmf of the map
your maps not sealed
like this you have to surround every thing in a box
to dark ? increase lights brightness or add more