#How do i stop bad lighting on props like these? (see examples)
1 messages ยท Page 1 of 1 (latest)
are you compiling with -staticproplightingold instead of -staticproplighting
nope
do that
hm.. why did Valve change it?
the new algorithm is essentially only better when you have props that are supposed to blend into brushes (i.e. they have the exact same material and are supposed to continue into each other)