#goofy ahh surf prop collision

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sullen lagoon
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made a surf ramp in blender
did the casual thing where every 2 blocks you seperate fill it and do the same to the other every 2
ported into csgo and for some reason the collission be bugging out when its perfect in blender

https://streamable.com/qkoggx

spiral raft
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the way I normally do it is to build my ramps in hammer, then import into blender and do whatever

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then the brushes i turn into clips, and the model has no collision - its only for visuals

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you are going to run into issues with vertex precision using model collision, so i would say to avoid it

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(a tiny bump can ruin a whole surf map lol)

sullen lagoon
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thats what i did except for turning into clips

but i would still prefer for not using clips