#can't find client.dll in the specified folder, even though its technically there

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dusty mulch
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Source SDK Base 2013 Multiplayer\hl2 doesn't have .dlls in the bin folder Source SDK Base 2013 Multiplayer\sourcetest does have .dlls in the bin folder, because your mapping for Gmod set H++to compile and save the bsp to the Gmod maps folder then launch map from gmod

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inthe build programs tab change this line

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it'll build and save the bsp to gmod maps folder you then launch the map from gmod

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no just untick the run box like this

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if you change the game exe it'll mess up the windows and you'll have black view ports

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tools >options the build programs tab should look like this

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you only change where the compiled bsp is put