#More transparency

1 messages · Page 1 of 1 (latest)

prime fractal
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With the recent ichor and aged ichor issue
Many people are asking for transparency and explanations on why the devs do the things they do.
We rarely get any informations on patches before them going live
We were told that we get an aged ichor transmute
So people farmed the reagent for days and now the reagent is no longer needed for crafting gear pieces. I can understand why people are upset, they wasted so much time and effort.
It would be awesome to get more updates on what is to come, what will change and why. And pls don’t tell us we get something, just to change everything else, and making the thing that almost the complete player base was asking for, useless.

If you guys want constructive criticism in the future, more transparency is needed.

Same thing with the darkmoor contest and Test realm and same with wizard 101 on console!!!! We haven’t heard anything for weeks and weeks.

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I meant wizard 101 on switch, not console but I can’t change my message

ocean crag
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Seems to me that this, as well as many other issues that have come up, is not so much a matter of "transparency" as of poor game design. I'd rather they put their effort into making the game right and well than in spending endless hours fielding complaints and answering questions that arise because of poor design.

Specifically in the case of this darkmoor crafting, if the recipes had been designed to be reasonable, not excessively grindy, if they had followed a popular template from prior worlds, what transparency would we need? People were asking and complaining about it because it was poorly designed.

Furthermore, as I recall, in the early days of crafting, there were no transmutes. That was many years ago and KI made transmutes in response to player complaints. It's kind of unbelievable that this is still an issue so many years later. KI should know better, KI should design better.